exSkurj Posted December 29, 2015 Posted December 29, 2015 I am not a fan of the spinney strange viewpoint changes while in combat and switching between guns... I'd like to suggest an alternative... change to 2 view points, deck level and top of mast - use 2 methods for switching between these points - keyed (perhaps pgup and pgdn) and using the scroll wheel, where the scroll wheel user can move up and down the mast to any height they wish not exceeding the predefined limits. allow 360 degree views from those 2 points (as it is now) add another option for switching to the gun views, keys.. for example Numpad 8 for front, 2 rear, 4 left, 6 right
Captain Holman Posted December 29, 2015 Posted December 29, 2015 I do find it a bit irritating when trying to quickly switch broadsides and accidentally clicking before it has gotten to the correct one so I'm stuck on front guns instead of port side for a few seconds :c
maturin Posted December 29, 2015 Posted December 29, 2015 Apparently it's not a quick or simple feature, but it's under advisement. If it were up to me: Numpad 5: Maint'gallant mast head panorama view Numpad 2: Helmsman. quarterdeck or poop deck view, depending on vessel Numpad 8: Fore fighting top view Make the bow chaser use a perspective from the forecastle and suddenly we don't need the current floating viewpoint anymore, except for a vanity camera. This will be more immersive and mean that we spend more time on the deck of ships, instead of looking through or around them.
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