OlavDeng2 Posted November 3, 2015 Posted November 3, 2015 Hello everyone, just a quick little suggestion(sorry if it has been suggested before, havent seen it in that case) i would suggest that we have the option of canceling when we press an attack, it is annoying if you attack too early than when you have planned or if the situation changes, any thoughts? 1
jodgi Posted November 3, 2015 Posted November 3, 2015 The other day I was told we can right click and cancel. 1
OlavDeng2 Posted November 3, 2015 Author Posted November 3, 2015 The other day I was told we can right click and cancel. oh... well i did not know that, gonna have to try that out then.
Hendrik die Seevaarder Posted November 3, 2015 Posted November 3, 2015 I haven't had any luck with Jodgi's solution (maybe I'm doing it wrong?...) What I've been doing up till now was to continually refresh the attack counter by reclicking the attack button until I would be in a better position. Refreshing the timer until you are out of range does seem to work as a very clumsy workaround to cancel the attack for the moment. 1
jodgi Posted November 3, 2015 Posted November 3, 2015 I blame Kaos, it was him that said it I'm not drunk every day, so I haven't tried it myself yet.
Kaos Posted November 3, 2015 Posted November 3, 2015 I haven't told anyone to right click it, you just need to reclick the attack to restart the counter.
jodgi Posted November 3, 2015 Posted November 3, 2015 I haven't told anyone to right click it, you just need to reclick the attack to restart the counter. Noperino! I never misunderstand anything! It must be your fault. (/ω\)
'Sharpe Posted November 4, 2015 Posted November 4, 2015 Would it not work to keep restarting the timer until you can get the target outside of the circle during one timer, and then let it elapse?
OlavDeng2 Posted November 4, 2015 Author Posted November 4, 2015 Would it not work to keep restarting the timer until you can get the target outside of the circle during one timer, and then let it elapse? well sure it works, but it is only a work around, one which is a big pain in the arse at that especially if the AI decides to change course.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now