Destraex Posted October 15, 2015 Posted October 15, 2015 Just thinking that foliage and sand is all the same colour no matter where you travel in the map. Is this realistic? Well I ask if it is realistic because while it looks great at the moment their is no variation and no land marks really. I am hoping that vegetation does change hue or colour on some islands in real life making it possible to vary thing a little here. 1
Magnum Posted October 15, 2015 Posted October 15, 2015 I think mostly you are seeing everything through the haze used to hide the infinity line. Personally I would like the see the haze reduced by 75% - colors might "pop" more then. 2
Destraex Posted October 15, 2015 Author Posted October 15, 2015 It's not that. It's the uniformity of colour.
Magnum Posted October 15, 2015 Posted October 15, 2015 It's not that. It's the uniformity of colour. Not to be argumentative, but look at this close up shot of the coast of Jamaica - it has several shades of blue, at least 4 shades of green and 4 shades of brown without the haze those come out to play.
Destraex Posted October 16, 2015 Author Posted October 16, 2015 I meant that everything will look like Jamaica all over the open world. THe whole open world has one set of colours.
maturin Posted October 16, 2015 Posted October 16, 2015 I don't know about the colors, but it would be nice to vary the procedurally-generated terrain a bit. The Caribbean does have deciduous and coniferous trees, after all, especially on the larger islands and mainland. Agricultural land would be harder to model, but also good to have.
Magnum Posted October 16, 2015 Posted October 16, 2015 I meant that everything will look like Jamaica all over the open world. THe whole open world has one set of colours. Ahh, OK I follow. Yes I would also like different terrain in different parts of the map - but I can understand it being a pretty low priority.
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