Chunx Posted May 4, 2014 Posted May 4, 2014 I like the idea, though how will it work for reefs, shoals, and shallows in general? Will you be able to see them on your mini map by default? Well you could have them displayed on the minimap by default and the way you could pass that off is to say that it has been mapped. Enemy ships won't be on a map but dangerous patches of coast ie. Reefs, shoals and general shallows will be marked on a navigation map that you WOULD have.
Thomas Blackwell Posted May 4, 2014 Posted May 4, 2014 I quite like the idea of a mini map for navigation only, but how useful will this feature be? Will reefs and sandbanks be on my large map too?
Samuel Adams Posted May 4, 2014 Author Posted May 4, 2014 I know everyone wants this game to be as real as you can get it. That's why I suggested line of sight for the mini map. So if it's foggy and you can only see 10 ft then that is your range of your mini map.
Samuel Adams Posted May 4, 2014 Author Posted May 4, 2014 I quite like the idea of a mini map for navigation only, but how useful will this feature be? Will reefs and sandbanks be on my large map too? Again line of sight would solve everything.
Thomas Blackwell Posted May 4, 2014 Posted May 4, 2014 Again line of sight would solve everything. for the minimap, or the large one too?
Chunx Posted May 5, 2014 Posted May 5, 2014 Yeah I can agree with minimap what is visible only. All I was pointing out is that any land mass, reef, shoal or what have you should show up regardless of your view at the time because it has been mapped out and your captain would theoretically always know where he/she is. Some people might see that as a bit meta gamey but those first rates have quite the wide turning circle. This would simply give newer and some older players the chance to NOT crash into everything while they are learning/playing.
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