Prater Posted September 12, 2015 Posted September 12, 2015 I want to report Crazyded for running away continually in the Trafalgar today for the Large Event. All he did was run on survival upwind where no one could catch him. He wasted all of our time for a long time. As of right now it has been 37 minutes of running at least, and we still have 8 minutes left. 3
SteelSandwich Posted September 12, 2015 Posted September 12, 2015 (edited) He wasnt here to fight, he hasnt fired a shot in atleast 25 minutes in a row.Again, he wasnt here to participate, he was here to grief. To grief, and nothing short of that.If you don't want to fight, DONT QUEUE! Edited September 12, 2015 by SteelSandwich 2
Prater Posted September 12, 2015 Author Posted September 12, 2015 Griefing clear as day. At 2 minutes look what he says:
Jacques de Montagne Posted September 12, 2015 Posted September 12, 2015 (edited) As we get together once a week to play magnificient battles of grand scale, such behaviour is stealing other players time and twarting player driven content. Who wants to play another battle like this right after? There is nothing else but to call this intentional, malignant griefing. Edited September 12, 2015 by Jacob de Montagne
Brandonchat Posted September 12, 2015 Posted September 12, 2015 Turn on the time barier. the time barier was there but u could sail outside of it without consequences. Turn that on and he can never run again.
admin Posted September 13, 2015 Posted September 13, 2015 This was a common behavior for people who start participating in the events. We have seen this before in the Sea trials 1. Players were trying to save a ship or attempt to win by running down a timer. Battle circle is bugged now i think - it should have solved this problem. Captain will be warned. Battle circle will return next week.
Balsafer Posted September 13, 2015 Posted September 13, 2015 This was a common behavior for people who start participating in the events. We have seen this before in the Sea trials 1. Players were trying to save a ship or attempt to win by running down a timer. Battle circle is bugged now i think - it should have solved this problem. Captain will be warned. Battle circle will return next week. Could you modify it so instead of the player that sails out side of it just exits the battle instead of sinking? And award the win to those that are left in the battle? 2
maturin Posted September 13, 2015 Posted September 13, 2015 I'm confused. What is the relevance of ending the battle with one inconsequential enemy vessel still afloat? Everyone knows that your side won, and the game doesn't assign victory to a side. 1
admin Posted September 13, 2015 Posted September 13, 2015 I'm confused. What is the relevance of ending the battle with one inconsequential enemy vessel still afloat? Everyone knows that your side won, and the game doesn't assign victory to a side. Well will try to explain You lose ships in the events now. Some people prefer to save the ship and run around in circles. Because if another side exits then their ships are lost too.
Johny Reb Posted September 13, 2015 Posted September 13, 2015 I haven't been in the big fights yet. Are you saying that if someone that you can't catch runs and you exit the battle then you will loose a dura? So if we join for these fights then we need to either win or sink. Its an all or nothing fight. Don't run as a rule?
SteelSandwich Posted September 13, 2015 Posted September 13, 2015 indeed, you either need to win or sink. With the circle not working last saturday, it was a horrible event. But since it's going to be fixed, it should be fine next week
akd Posted September 13, 2015 Posted September 13, 2015 Players were trying to save a ship or attempt to win by running down a timer. Why do you require all or nothing wins, since that is the core motivation behind this behavior? Instead of battle circle, why not add combat timer for teams. If it runs down without combat, players can exit and team with advantage is credited with a win. If someone wants to run and save their ship, let them, just acknowledge that retreat is a form of defeat. Give XP and gold bonus to winning team so that fighting and then retreating is not as advantageous as fighting and winning.Even with battle circle, all or nothing wins still encourage griefing behavior. You make it harder to run or avoid combat, but given all or nothing conditions, then a player that is faced with certain and quick defeat if they fight and no possibility of retreat is still encouraged to draw out the match as long as possible to make the maximise time consumption and frustration for the winning team. Battle circle is just an ugly bandaid for the core problem. 3
admin Posted September 13, 2015 Posted September 13, 2015 Why do you require all or nothing wins, since that is the core motivation behind this behavior? Instead of battle circle, why not add combat timer for teams. If it runs down without combat, players can exit and team with advantage is credited with a win. If someone wants to run and save their ship, let them, just acknowledge that retreat is a form of defeat. Give XP and gold bonus to winning team so that fighting and then retreating is not as advantageous as fighting and winning. Even with battle circle, all or nothing wins still encourage griefing behavior. You make it harder to run or avoid combat, but given all or nothing conditions, then a player that is faced with certain and quick defeat if they fight and no possibility of retreat is still encouraged to draw out the match as long as possible to make the maximise time consumption and frustration for the winning team. Battle circle is just an ugly bandaid for the core problem. yes 1) partial sinkings needed for victory 2) ability to exit if you are out of combat and have already destroyed 80% of enemy fleet. 3) etc... Please propose ideas in the list format explaining how that should work. and not here. this is a tribunal topic. start a topic about events please - its important because rules in events are important for port battles. Whatever does not work there will not work in PBs
Flavalicious Posted September 14, 2015 Posted September 14, 2015 Well at least i have another name to add to the gank on sight list. Lol
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