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Posted (edited)

The new repair system allows for an interesting feature of increasing upkeep/repair cost over the ships life span, and giving the shipbuilders more business.

 

Ships that get damaged a lot could be more expensive to repair over and over again until needing a refit/rebuild at one point.

The refit/rebuild would lower the upkeep cost back to original amount.

It could also be another source of income for shipbuilders, maybe even the only way to refit/rebuild your ship.

 

Or you could also loose a durability by heavy use after some time if not refitted/rebuilt, which would again give an opportunity to shipbuilders to profit after they sold the ship (call it service).

You could pay less for the repairs/refits/rebuilds if done by the particular ships original builder. The captains would than have a reason to do more business with the original shipbuilder.

 

Discuss.

Edited by 312_Jura
Posted

It would surely have to be fine tuned, but I'm definitely not talking about 20k for a single repair, more like 3k if 1k was when new.

Posted

UWO had this system. I hated it. Get raked once and voila - you have to get a new ship cos your original one is now useless.

 

We had master craftsman repair, it would repair the dura back to its full potential if you have enough, plus its craftable as well so economy.

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