GoldenFleet Posted August 4, 2015 Posted August 4, 2015 1.Add forts to attack and take over. 2. Add icebergs, that can damage you ship. 3.Add more ships and custumiations. 4.Add trading. 5.Add Towns (if not already added). 6.Add shipwrecks, and survivors. 7.Add Damage sails will decrease you speed by a small amount. 8.Add Missions to earn money (ingame). Please leave your idears. Thanks
Tomms123 Posted August 4, 2015 Posted August 4, 2015 Icebergs in the carribeans? Trading is already in and so is towns. Well depends on exactly by town you mean. Sail damage already reduce the speed. Question have you played Naval Action at all?
OlavDeng2 Posted August 4, 2015 Posted August 4, 2015 1. towns and forts are allready in the game, all that remains is the capture mechanic of them 2. doesnt make sense in Caribbean, if the game world gets expanded sure it makes sense. 3. They are working on it, you should be more specific when suggesting ships as there are a whole load of them to choose from and it takes a long time to make every single one of them 4. Done, only needs tweaking 5. been there since open world war released to santi owners and was probably in before that as well 6. dont have any news about this 7. been in since sea trials 8. will probably be added(like hunting down fearsome pirates etc.(note that this is just speculation on my part))
Captain Comery Posted August 4, 2015 Posted August 4, 2015 This is naval action. If you want icebergs go play assassins creed rouge. It has all the features you talk about.
Sir Madoc Posted August 5, 2015 Posted August 5, 2015 This is naval action. If you want icebergs go play assassins creed rouge. It has all the features you talk about. Icebergs are cool!
Jeremiah O'Brien Posted August 5, 2015 Posted August 5, 2015 Icebergs are cool! And the Caribbean is hot. 2
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