Ink Posted February 3, 2016 Posted February 3, 2016 Hello, i wanna know before i buy this wonderful game if i can play. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.151230-0600) Processor: Intel® Core i5-2310 CPU @ 2.90GHz (4 CPUs), ~2.9GHz Memory: 4096MB RAM DirectX Version: DirectX 11 Card name: AMD Radeon HD 6450 Display Memory: 2798 MB Thanks very much. Although your GPU does support DX11 and shader model 5, I doubt you will have enjoyable FPS even on lowest settings.
TheMarathaEmpire Posted February 3, 2016 Posted February 3, 2016 TheMarathaEmpire, could you please also try to set Compatibility with Windows 7 on the both client.exe and client_,exe files (here \SteamApps\common\Naval Action) to check if it works because there were recently cases when it helped to resolve the issue. You will be able to play on custom low-med settings, just nake sure to turn anti aliasing off as it is the main FPS consumer Hi, On client_.exe, when i go into compatibility, it won't show option for Windows 7, as my guess is that i am alrdy running Windows 7. For client.exe, same thing, no Win 7 option is there. I again updated my graphic driver, repaired ms visual redist, tried to run game at low settings, etc, in addition to the things we discussed earlier. in naval action (86), at least i see the water, but no ship. (in normal naval action, i dont even see the water) in the attached pic, you will see that i am below the water line, sometimes i am above it, but there is never any ship. I am confused and sad that i am not able to play this game, whereas in steam it alrdy says i have over 3 hrs playtime
Ink Posted February 3, 2016 Posted February 3, 2016 Hi, On client_.exe, when i go into compatibility, it won't show option for Windows 7, as my guess is that i am alrdy running Windows 7. For client.exe, same thing, no Win 7 option is there. I again updated my graphic driver, repaired ms visual redist, tried to run game at low settings, etc, in addition to the things we discussed earlier. in naval action (86), at least i see the water, but no ship. (in normal naval action, i dont even see the water) in the attached pic, you will see that i am below the water line, sometimes i am above it, but there is never any ship. I am confused and sad that i am not able to play this game, whereas in steam it alrdy says i have over 3 hrs playtime It seems you are missing Service Pack 1, which can also be a cause to the issue
Magee Posted February 4, 2016 Posted February 4, 2016 Will the game run okay with a DX12 rated GPU, I'm think it will but it never hurts to ask.
OlavDeng2 Posted February 4, 2016 Posted February 4, 2016 Will the game run okay with a DX12 rated GPU, I'm think it will but it never hurts to ask. this game uses dx 11, a dx 12 rated gpu now are all gpus made in the dx 11 era(dx 12 games arent even properly out yet...), either way i dont think this game support dx12 yet, i dont even know if unity engine does.
Orbiter Posted February 4, 2016 Posted February 4, 2016 (edited) I testet now whit; Q6600@3Ghz GTX 560Ti 8GB RAM Win 7 and running at 25 -30 FPS whit middle Setting Edited February 4, 2016 by Orbiter
lew_380 Posted February 5, 2016 Posted February 5, 2016 (edited) Im just unsure about the comparability with DX12. Will the game run with DX12? Operating System - Windows 10 Pro 64-bit CPU - i7 3770K RAM - 16.0GB Motherboard - ASRock Z77 Extreme4 Graphics - GTX 760 (Gigabyte) Im having the same issue as TheMarathaEmpire, the glitched out graphics in open world where the water line and ocean bed are visible while everything else is frozen. Ive opened all the required ports and all recommendations on this thread. Just really stuck trying to get to the bottom of this. edit: I managed to get into the game by disabling my GTX 760 and playing successfully with my onboard graphics for a few seconds without the graphical errors (got 0 fps so it was unplayable still) . Then exiting and switching back to my gtx 760, then the game worked as intended and got a few hours of gameplay in. Unfortunately i am unable to repeat it this morning. But it might indicate something to do with my graphics cad Edited February 6, 2016 by lew_380
Ink Posted February 6, 2016 Posted February 6, 2016 Im just unsure about the comparability with DX12. Will the game run with DX12? Operating System - Windows 10 Pro 64-bit CPU - i7 3770K RAM - 16.0GB Motherboard - ASRock Z77 Extreme4 Graphics - GTX 760 (Gigabyte) Im having the same issue as TheMarathaEmpire, the glitched out graphics in open world where the water line and ocean bed are visible while everything else is frozen. Ive opened all the required ports and all recommendations on this thread. Just really stuck trying to get to the bottom of this. edit: I managed to get into the game by disabling my GTX 760 and playing successfully with my onboard graphics for a few seconds( got 0 fps so it was unplayable still) without the graphical errors. Then exiting and switching back to my gtx 760, then the game worked as intended and got a few hours of gameplay in. Unfortunately i am unable to repeat it this morning. But it might indicate something to do with my graphics cad Just to clarify, you have no water when launch "Play Naval Action" and the water line and ocean bed are visible while everything else is frozen when launch "Play Naval Action Beta (x86)?
lew_380 Posted February 6, 2016 Posted February 6, 2016 Just to clarify, you have no water when launch "Play Naval Action" and the water line and ocean bed are visible while everything else is frozen when launch "Play Naval Action Beta (x86)? I have the same error with both launch options, i can see the water and the ocean floor with both launch option. After hitting f11 to report the bug, i then get access to the menu options and the ship tab in the top left corner, again, no difference between beta and normal game launch. it wont let me upload screenshots but i have the same issue as this image from steam http://images.akamai.steamusercontent.com/ugc/353898185981137416/3391942527A9F4F0586A84F3DDC8C80F89B95B7D/
Ink Posted February 6, 2016 Posted February 6, 2016 Could you please send the report through F11 and tell your character name or just copy from the clipboard the report name
lew_380 Posted February 6, 2016 Posted February 6, 2016 Could you please send the report through F11 and tell your character name or just copy from the clipboard the report name Report sent: NAB-25558 Ingame name: Superfly
Gasman74 Posted February 6, 2016 Posted February 6, 2016 I was wondering if my computer will run this game, and for obvious reasons I was unwilling to spend money on it until I know it will run OK, specs are as follows from DXdiag. Its abit long but hope its ok. Many thanks. Operating System: Windows 10 Home 64-bit (10.0, Build 10586) (10586.th2_release.160104-1513) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Inspiron 7720 BIOS: Default System BIOS Processor: Intel® Core i7-3630QM CPU @ 2.40GHz (8 CPUs), ~2.4GHz Memory: 8192MB RAM Available OS Memory: 8048MB RAM Page File: 3206MB used, 6122MB available Windows Dir: C:\WINDOWS DirectX Version: 12 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCPMicrosoft Graphics Hybrid: Supported DxDiag Version: 10.00.10586.0000 64bit Unicode Card name: Intel® HD Graphics 4000 Manufacturer: Intel Corporation Chip type: Intel® HD Graphics Family DAC type: Internal Device Type: Full Device Device Key: Enum\PCI\VEN_8086&DEV_0166&SUBSYS_05781028&REV_09 Display Memory: 1792 MB Dedicated Memory: 32 MB Shared Memory: 1760 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: CMN1720 Native Mode: 1920 x 1080(p) (60.002Hz) Output Type: Internal Driver Name: igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,igd10iumd32Driver File Version: 10.18.0010.4276 (English) Driver Version: 10.18.10.4276 DDI Version: 11.2 Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1 Driver Model: WDDM 1.3Graphics Preemption: DMA Compute Preemption: Thread group Miracast: SupportedHybrid Graphics GPU: Integrated Power P-states: Not Supported Driver Attributes: Final Retail Driver Date/Size: 17/08/2015 00:00:00, 11053048 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B78E66-4226-11CF-2C63-7225B4C2C735} Vendor ID: 0x8086 Device ID: 0x0166 SubSys ID: 0x05781028 Revision ID: 0x0009 Driver Strong Name: oem23.inf:5f63e5341859ec8c:iIVBM_w10:10.18.10.4276:pci\ven_8086&dev_0166 Rank Of Driver: 00D12001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeMPEG2_IDCT DXVA2_ModeVC1_D2010 DXVA2_ModeWMV9_IDCT DXVA2_ModeVC1_IDCT DXVA2_ModeH264_VLD_NoFGT Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled MPO Caps: Not Supported MPO Stretch: Not Supported MPO Media Hints: Not Supported MPO Formats: Not Supported Card name: NVIDIA GeForce GT 650M Manufacturer: NVIDIA Chip type: GeForce GT 650M DAC type: Integrated RAMDAC Device Type: Full Device Device Key: Enum\PCI\VEN_10DE&DEV_0FD1&SUBSYS_05781028&REV_A1 Display Memory: 6014 MB Dedicated Memory: 1989 MB Shared Memory: 4024 MB Current Mode: n/a Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2umDriver File Version: 10.18.0013.6175 (English) Driver Version: 10.18.13.6175 DDI Version: 12 Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1 Driver Model: WDDM 2.0Graphics Preemption: DMA Compute Preemption: DMA Miracast: Not Supported by Graphics driverHybrid Graphics GPU: Discrete Power P-states: Not Supported Driver Attributes: Final Retail Driver Date/Size: 22/01/2016 00:00:00, 17116616 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: n/a Vendor ID: 0x10DE Device ID: 0x0FD1 SubSys ID: 0x05781028 Revision ID: 0x00A1 Driver Strong Name: oem4.inf:0f066de32e1b690b:Section030:10.18.13.6175:pci\ven_10de&dev_0fd1&subsys_05781028 Rank Of Driver: 00D10001 Video Accel: n/a DXVA2 Modes: DXVA2_ModeMPEG2_IDCT DXVA2_ModeMPEG2_VLD DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD DXVA2_ModeVC1_IDCT DXVA2_ModeWMV9_IDCT DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC Deinterlace Caps: n/a D3D9 Overlay: n/a DXVA-HD: n/a DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled MPO Caps: Not Supported MPO Stretch: Not Supported MPO Media Hints: Not Supported MPO Formats: Not Supported
lew_380 Posted February 6, 2016 Posted February 6, 2016 (edited) I was wondering if my computer will run this game, and for obvious reasons I was unwilling to spend money on it until I know it will run OK, specs are as follows from DXdiag. Its abit long but hope its ok. Many thanks. Card name: NVIDIA GeForce GT 650M Manufacturer: NVIDIA Chip type: GeForce GT 650M I think it will be ok, the minimum is a GTX 460 1 GB so your 650 should be at least equivalent, looking at benchmarking charts, your card is marginally better then a 460 so it will be playable but dont expect great performance. I would recommend heading to canyourunit.com to ensure you meet the minimum requirements CPU isnt great, but will do fine Edited February 6, 2016 by lew_380
lew_380 Posted February 7, 2016 Posted February 7, 2016 (edited) Hello, I have just purchased this game from STEAM and when i joined the game and clicked 'SAIL', i only see the sky and no water, wood creaking sound ,seems to be FROZEN that way. I restarted the game, deleted the accounted again created new one, but issue seems to persist. I have a similar error, but i can view the water as well. After opening ports and disabling firewall didnt work. A possible solution i discovered is setting all your ingame settings to minimum, including your resolution down to 640. then closing down any programs or apps you have running in the background, like everything apart from antivirus and steam, no matter how little power these programs consume. After a restart, the game usually works fine after ive done this, and spawned into open world. settings can go back to ultra and it should work fine for the remainder of the session. I thinks its due to the poor optimization of the game resulting in a 'timeout' from the graphics card because of the long time for initialization. It seems to work for me anyhow so worth a shot Edited February 7, 2016 by lew_380 1
warlyn Posted February 11, 2016 Posted February 11, 2016 Hey before I buy this game can any one tell me if my computer will run it with out too much of a problem? I went to canirunit and it said my video card didn't meet the minimum requirements but I run some other games it says that on and they work just fine. Thanks Processor: AMD Phenom II X4 955 Processor (4 CPUs), ~3.2GHz Memory: 8192MB RAM Available OS Memory: 8192MB RAM DirectX Version: DirectX 11 Card name: AMD Radeon HD 6670 Chip type: AMD Radeon Graphics Processor (0x6758) Display Memory: 4095 MB Dedicated Memory: 2032 MB Shared Memory: 2063 MB
Ink Posted February 11, 2016 Posted February 11, 2016 Hey before I buy this game can any one tell me if my computer will run it with out too much of a problem? I went to canirunit and it said my video card didn't meet the minimum requirements but I run some other games it says that on and they work just fine. Thanks Processor: AMD Phenom II X4 955 Processor (4 CPUs), ~3.2GHz Memory: 8192MB RAM Available OS Memory: 8192MB RAM DirectX Version: DirectX 11 Card name: AMD Radeon HD 6670 Chip type: AMD Radeon Graphics Processor (0x6758) Display Memory: 4095 MB Dedicated Memory: 2032 MB Shared Memory: 2063 MB Your specs match the minimum System Requirements but be ready to play on low-med custom settings and around 15-20 fps. Make sure to turn anti aliasing off to boost fps.
b0mb3r Posted March 22, 2016 Posted March 22, 2016 Hi guys Will my pc work with this game Windows 12 cpu i5 650@3.2GHz Ram 8GIG DDR3 Graphics Radeon HD 5450 cheers b0mb3r
Ink Posted March 22, 2016 Posted March 22, 2016 Captain, you will be able to run the game, but due to quite old GPU, you might experience low perfomance issues, try to set low-med settings
Przemo Posted April 26, 2016 Posted April 26, 2016 Can I run It? Win7Home Premium Intel Pentium Dual Core T4300 2,1 GHz RAM 4GB DDR3 ATI Mobility Radeon HD4530 just for crafting at work http://www.agito.pl/laptop-hp-pavilion-dv6-1302sw-vj707ea-pl-361203-vj707ea/pd/DBQJNMBBM/
Ink Posted April 26, 2016 Posted April 26, 2016 Unfortunately, ATI Mobility Radeon HD4530 does not support DirectX 11 and shader model 5, thus you won't be able to run NA
supapitupawa Posted June 10, 2016 Posted June 10, 2016 can i run it? Intel core 2 duo E650 2.33GHz 2.33 GHz RAM 3.gb windows 7 x64 NVidia GeForce 8500 GT
Ink Posted June 10, 2016 Posted June 10, 2016 Captain, unfortunately, no, GeForce 8500 GT does not support directX 11 features
BallsOfSteel Posted June 12, 2016 Posted June 12, 2016 Mt laptop is a HP DV6 3006TX with Intel Core i5-430M CPU with ATI Mobility Radeon HD 5650 graphics card 4GB of RAM. A 500GB hard drive and play DirectX 11. Tried but wont start in steam so expect I give up on using laptop.
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