Sir Madoc Posted July 17, 2015 Author Posted July 17, 2015 Aren't there already plans by the devs to bolt on an arena mode for people who are looking for a quick fight. Isn't that what the unimplemented 'Skirmish' button was a place-holder for? Yeah but this topic isn't talking about a 'bolt on'.
Flavalicious Posted July 17, 2015 Posted July 17, 2015 Lol. Ugggghhhhhhhh Screw it. Lets make an age of sail wargaming.net clone. Or lets just bring back sea trials. CANCEL THE OPEN WORLD BOYS ITS CLONING TIME. And next year games lab can launch Naval Action 2 and the year after that Naval Afti9n 3 Whats with people actively seeking to kill origionality in new ÌP's? 2
Leviathan Posted July 17, 2015 Posted July 17, 2015 Not going to lie, I miss the massive fleet battles and the ability to get quick fights from Sea Trials. The problem was that it deteriorated drastically toward the end resulting in the same hardcore players in battles over and over until it dwindled to nothing. It's not really fair to compare open world to that as we are severely underpopulated right now making it hard to find any fight at all. Once the open world is complete and people have reasons to fight we will see the return of large frequent battles. The devs have said long ago that they want to give incentives to fight and cut down on the time spent trying to find a battle. I'm hopeful that open world will be full of action once it's complete and fully populated. 1
Balsafer Posted July 17, 2015 Posted July 17, 2015 Arena would get old fast, I play this game more than I do WoWs and WoT. 2
Lestan de Lioncourt Posted July 17, 2015 Posted July 17, 2015 Arena MMO ? Fuck no, don't transforme this game in a World of Sails Warship ! The game is an alpha but the OW is beautiful. If you want only naval battle, play World of Warship. 4
Flavalicious Posted July 17, 2015 Posted July 17, 2015 Arena MMO ? Fuck no, don't transforme this game in a World of Sails Warship ! The game is an alpha but the OW is beautiful. If you want only naval battle, play World of Warship. Which just went open beta....i was actually looking forward to trying it while waiting for war tgunders take, but all my time goes into naval action now.
Mirones Posted July 17, 2015 Posted July 17, 2015 the fact that the silly wargaming ivans are unable to giv us the option to play with friends over sea is nuts. i dont mind creating another accound allready got one from WoT times but downloading basicly an identical client again is nuts War Thunder managed it Battlefield managed it they are just unable to get this basic mechanic in. as such i am not even bother considering them rivals i am more worried about that other arena age of sail game they are pressing out wich hopefully fails instantly what they greated is an insult to the genre. https://www.youtube.com/watch?v=LyB61zfwCVs
DickNixon Posted July 18, 2015 Posted July 18, 2015 Not to be flippant, but..... I already have an arena-grind-myself-to-tears boat game, thanks, but not thanks. What I love, love, love about this game isn't the battles (although they are fun) it's the bits between the battles... the navigating by dead reckoning, the chasing down a foe (or running away from one), getting lost and fighting out where I am ... None of which is in that other game. I'll put it this way: I'm currently using three months of premium time (which I paid for) in 'that other game' and do you know which one I'm playing nightly? Yeah, the unfinished Alpha. 3
Álvar Núñez Cabeza de Vaca Posted July 18, 2015 Posted July 18, 2015 Why on earth would you make it into an arena MMO? Because PoBS failed and World of Warships succeded? Thats the exact opposite reason to become an arena MMO. You should never make an MMO trying to copy another succesful MMO, as in the end players will just go back to it. Just look at all the failed WoW clones out there. 1
Flavalicious Posted July 18, 2015 Posted July 18, 2015 the fact that the silly wargaming ivans are unable to giv us the option to play with friends over sea is nuts. i dont mind creating another accound allready got one from WoT times but downloading basicly an identical client again is nuts War Thunder managed it Battlefield managed it they are just unable to get this basic mechanic in. as such i am not even bother considering them rivals i am more worried about that other arena age of sail game they are pressing out wich hopefully fails instantly what they greated is an insult to the genre. https://www.youtube.com/watch?v=LyB61zfwCVs I wouldnt be too worried. Its the horde of fan boys keeping wargam8ng.net alive, war thunder blows their crappy browser wanna-be world of warplanes away and WT ground combat is superior in both balance and the technical aspect. I imagine their sea game will be akin to the naval battles in Enpire Total War...if they are lucky All this games need is a good steam launch to blow them out of the water before they even start 1
Elcid Barrett Posted July 18, 2015 Posted July 18, 2015 I respectfully disagree with the OP and am very glad to hear the development team do as well. I would personally have no interest in "World of Sailing Warships". 2
Clinch Posted July 18, 2015 Posted July 18, 2015 I honestly believe that the height of this game was in sea trials. We all sit around with 100 or so ppl in ow thinking "where are the people?". "Maybe the problem is the admin needs to open this game up on steam?" I honestly at this point believe (IN MY POINT OF VIEW) its just not worth it to spend many hours getting a bigger ship and spend more countless hours leveling up for a bigger ship for that rare pvp experience in the ow. ITS JUST NOT WORTH THE EFFORT. Maybe we got spoiled in sea trials but the reality is WE ALL JUST WANT TO FIGHT! I have never seen more than 150 in ow but ive seen way more in sea trials.The ganking, unfair battles, loss of durabilities, boarding combat problems, etc.,etc.did not happen in sea trials. And now that we are trying to figure out how to have fair fights and no ganking we are basically reducing ourselves back to sea trials. I know ppl wont like my sentiments here, thats understandable. But in my honest opinion...maybe the open world can be an abstract idea part of some long campaign. Rather than spend long hours of looking for pvp that just doesnt exist. I talked 9 friends into buying this game and only 3 of them play it at all anymore. The admin wants to talk about those ppl that only play for 10 minutes of OW, I'll tell you why. They are bored, they already feel they have put there time in getting bigger ships, the juice isnt worth the squeeze. So really this is a major turning point. Can the devs make this game fun and attractive to everyone that had purchased (or will purchase), will we be stuck with 150 regular players in the OW, or can we turn this game into fun action that anyone can spend an hour a night on and still be at an even keel with others. I know it hurts-but this is the truth 4
Guthwait Posted July 18, 2015 Posted July 18, 2015 I wouldnt be too worried. Its the horde of fan boys keeping wargam8ng.net alive, war thunder blows their crappy browser wanna-be world of warplanes away and WT ground combat is superior in both balance and the technical aspect. I imagine their sea game will be akin to the naval battles in Enpire Total War...if they are lucky All this games need is a good steam launch to blow them out of the water before they even start But WT went and pissed off a lot of their fans over the simulator mode. Seeing too much of that attitude here.
Flavalicious Posted July 18, 2015 Posted July 18, 2015 But WT went and pissed off a lot of their fans over the simulator mode. Seeing too much of that attitude here. yea pulling sim from tanks sucked That was a blow indeed
Taito Magatsu Posted July 18, 2015 Posted July 18, 2015 the open world aspect is probably the single most important aspect for players staying on long term, so it's not gonna go away nor should it Fistly I agree fully Black Boots, to hold players it is necessary to implement new terms to the game. In a open world layout it is easy to complex the game with out to destroy the gamestucture or go in a silly way of gameplay. For someone how lists World of Tank as example look at that what WG have make with that. They implements modi like capture the flag with Tanks ( what the hag is this that, it isn´t more a game how focused on nice Tank fight). If you look at EVE online they behold there mainline of game development but brings even more innovational terms of gameplay, make the Univers bigger and bigger, nicer and nicer and they hold thousand of players online since over 10 years. So on the main question is, should Naval Action be a simulation or be it a arcade Battelgame. Arcade Battelgame terms gave it in so many Games but a convincing Naval simulation doesn´t exist. 2
admin Posted July 18, 2015 Posted July 18, 2015 Online will first go up and then it will go down. It is a circle of life and death for games. We have no plans to artificially create barriers or paywalls or other limitations forcing players to log in. We charge a good price, you play for as long as YOU want. Not for as long as we want. We have a chance to create something unique molding elements from other types of games into sandbox environment (defined antiganking ROE is one of the examples). We better have a best age of sail sandbox with some organized warfare elements (no competition in this segment) than just another 1000th arena game in age of sail skin. 15
312_JS Posted July 18, 2015 Posted July 18, 2015 I do not agree with the OP, but I agree that the fun was much more concentrated in Sea Trials. I'm sure, sooner or later there will be an arena mode aka skirmish. Which is the best of both world.
DickNixon Posted July 18, 2015 Posted July 18, 2015 Look, I have a very simple solution for all of you who have been spending the last month-and-a-half b***ing about not having enough pvp, or it being difficult to find pvp... Why don't you pick a neutral town .. like Las Tortuga, or Island Harbor... or something nearer the capitals, and just declare it and the waters around it the friggin' Thunderdome. Yes, there's not a magic little button that lets you insta-que, but there's nothing to stop you from all sailing to one spot on the map (heck with the new teleport ya'll can just make it an outpost for easy travel) and organize yourselves, challenge players to duels, etc. Heck you even have cross-nation chat to make it easier. 'But... but... but that takes work!' Well, yeah, but don't p*** in my sandbox because you want an easy button. 6
karacho Posted July 18, 2015 Posted July 18, 2015 the balanced, spectacular battles of the seatrials were the best... cant see how OW can achieve this...
mad_blind_eric Posted July 18, 2015 Posted July 18, 2015 I'll chip in once more. I personally believe that this game as a fully functioning Open World MMO with proper faction wars etc and a whole load of stuff to do other than the pure combat stuff, trading, building, smuggling, navy missions, port captures and loads more stuff which I cant think of off the top of my head will be a substantially more interesting and provide the player with far more memorable moments than an arena based combat game. I have played Archeage quite a bit up until the last few months and there was a mission I had to complete which involved sailing from my factions continent to the enemy one to drop something off. Really simple boring delivery mission. I failed 3 times due to being sunk by enemy ships ( being "ganked" if you will ). I ended up getting up at 4 in the morning to make the run, camera spinning round like a lunatic to catch the first glimpse of a sail. Had a potion of underwater breathing ( which cost me a relative fortune ) so if I did get spotted I could despawn the ship and swim under water the rest of the way. The trip was exceptionally stressful, way more than a stupid mmo mission deserved, but I made it.. and I remember that trip far more fondly than the random pvp encounters I had in the game over the months I played it. It was a level of awesome you can only get in an Open World Sandbox type game.. So its for moments like that I think this game wouldn't be better if the OW was stripped out. 2
Leviathan Posted July 18, 2015 Posted July 18, 2015 the balanced, spectacular battles of the seatrials were the best... cant see how OW can achieve this... When we have 100-200 players in the vicinity of the windward passage instead of spread across the Caribbean like we do now. That would fix 90% of it. Also, capturing ports and the subsequent port battles. 2
Captain BlackVane Posted July 19, 2015 Posted July 19, 2015 I disagree. I love the idea of Open world Water. It is different from past and other games and brings a whole new aspect to the game and makes it stand out! Strict Arena games get bored after awhile... This open world will not! 2
Clinch Posted July 19, 2015 Posted July 19, 2015 Online will first go up and then it will go down. It is a circle of life and death for games. We have no plans to artificially create barriers or paywalls or other limitations forcing players to log in. We charge a good price, you play for as long as YOU want. Not for as long as we want. We have a chance to create something unique molding elements from other types of games into sandbox environment (defined antiganking ROE is one of the examples). We better have a best age of sail sandbox with some organized warfare elements (no competition in this segment) than just another 1000th arena game in age of sail skin. 1000th arena game in age of sail? Ppl, most of them anyways dont really have the time for ow. This isnt about the worth of 40$. I know Ive already gotten that from the game. In my honest opinion at this point-were not going to get big numbers in OW! Im sorry to say this but its the truth. If I was making this game-Id focus on combat mechanics, new ships, and an abstract campaign that would last a month or so. Its not the fault of the dev team in any way. OW was manufactured magnificently! The problem is that in games ppl want action, in OW that action may not happen for several days. 1
TommyShelby Posted July 19, 2015 Posted July 19, 2015 Naval Action is far from finished and I honestly find all these "speculations" quite absurd. If you only want the arena part of naval action with balanced fights then wait for them to open up the skirmish room.. - If you like the sound/idea of an open world age of sail game, stay with us and contribute to the forums with your opinions and suggestions on how to make it "the perfect" Open world age of sail MMO. - personally I want both things and while I might not agree with admin/game-labs "new RoE" I am willing to test it and then give my feedback based on that. - - to some extend anti grief systems are present in load's of OW games (usually in a very simple way - eg. Highest rank can't target lowest rank). And I see the need for this. I do. But anti gank system seems so off when it comes to an OW mmo. As with any other game only a small percentage of the people who bought the game will actually keep playing for several months/years. That is what we are seeing now. 7000 people bought the game (by the end of ST1) and only a small margin of those are still playing (testing). And from what I recall the drop in players in sea trials happened mainly because people were waiting for Open World to be released because of the lack of content in ST1. - Now you might pull out the argument that "had they not spend time doing the OW they could have added loads if content to ST1". And while you would be right to some extend it is a fact that an arena style game will have very limited content. On the other hand OW has great potential and there is room for so much more than just an "equal fight". My suggestion is the same as usual. Let open world be open world and arena be arena (skirmish be skirmish). This will satisfy the people yelling for an arena and equal fights AND at the same time it will also satisfy the people yelling for a true OW game. - At the same time sell 2000 copies of the game and give OW a chance before saying that no one will stay. I'm pretty sure, no matter what mmo you find, it won't be very fun without other players in it... (We do have players in OW but as you know those 120 ppl are spread out throughout the entire map and so you will very rarely see another player. Now ask yourself this, does this promote pvp in any way? I'd say no. If WoW or dayZ or h1z1 had only a 100 people playing then those games would be just as boring. The same goes for the arena games like warthunder/wot. I honestly can't think of an mmo nor an arena style game that would be fun with just a 100 people playing it. These are some of my many thoughts on this subject. Cheers. Tommy. 3
jodgi Posted July 19, 2015 Posted July 19, 2015 Maybe it's possible to make fun PVP happen in OW? It seems that is what the devs are aiming for. I don't think they want all the fun-loving players to bugger off to the skirmish room. I believe you OW/eco guys need to kill some of your babies to make room for the PVP player.
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