blueskull Posted July 1, 2015 Posted July 1, 2015 i want Crew Management: Crew experience in sailing and gunnery, maybe u can improve both doing drills on the open world map at reduced travelling cost, if u dont do drills the Performance degrades, Crew morale/level: depending on Food variety, battle outcomes and casualties, i want to have wounded Crew and a ship surgeon with skill Level to heal them up, i want the Crew to Level up, i want Crew to get crippled in fights and u can decide to Keep a guy with a hook cause he is really high Level, i want to be able to dismiss Crew and pay them off, if u pay them well Crew morale rises, i want to be able to hire guys in taverns or beggars at the docks or deserters or even criminals from local prisons, each affecting skill and morale outfitting ship: i want to be able to Outfit the ship with shot and powder, Food, rope and Wood, sails for repairs, water and rum, foraging/water Partys: i want to be able top make landfall to seek for water if low on Food and no port in range 1
LeBoiteux Posted July 1, 2015 Posted July 1, 2015 Me too, I hope that someday, crew and supply management will be implemented .
Balsafer Posted July 2, 2015 Posted July 2, 2015 I think some of this is planned to be ingame at some point
Principe Posted July 2, 2015 Posted July 2, 2015 I approve. It's just that.. I don't have any ideas at this moment.
blueskull Posted July 2, 2015 Author Posted July 2, 2015 i would like it if it was really hard to get a full complement of Crew on your ship. cause that was one of the biggest issues back then. and i totally forgot i want to have press gangs. like search for some fishing villages beat up some Young guys and force them into Service...!
Crankey Posted July 2, 2015 Posted July 2, 2015 The regularity with which we receive casualties would have to be taken account of or we would forever be in port replenishing crew especially if this was timer based. Otherwise I completely agree that additional crew and also Officer management features would be a great introduction.
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