VEYRON Posted June 6, 2015 Posted June 6, 2015 dont know about some of you but myself and many friends have had it with the night and day every hour thing,,makes the game so cloudy and dark all the time,the game always seems like a somber mass..i suggest 6 hours of day and 6 hours of night be about right and i think the change in the wind could be slowed down a bit also,,what say you all! 4
William the Drake Posted June 6, 2015 Posted June 6, 2015 I'm not sure what the NA ratio is, but i know that Archeage uses 10 min Real Time for 1 hour in-game, resulting in a 4-hour day in ArcheAge. The system seems to work nicely, and there is even a sort of clock at the top right of the UI that tells you the exact in-game time when you mouse over it. 1
Symptom Posted June 6, 2015 Posted June 6, 2015 I like the Night/Day ratio. I think random wind changes would be better. Would make it easier to simulate a random storm. Just my opinion.
mirror452 Posted June 6, 2015 Posted June 6, 2015 Whatever you do, I hope the day/night cycle will always be connected with the sailing time compression
Galileus Posted June 6, 2015 Posted June 6, 2015 12h long day/night cycle would mean everyone who can play only after work will ALWAYS play during the day or during the night. Terrible idea. 4h is pretty good, could increase it to 6h TOPS. 12h is stupid.
Magnum Posted June 7, 2015 Posted June 7, 2015 Right now it is 19.2 minutes. Absolutely ridiculous - between the bad wind every 20 minutes and the dark every other 20 minutes - good sailing is about 40% of the time. I can't see well at night - so I pretty much have to log out, which limits how often I can take my bigger ships out. FYI if you log out in the middle of the ocean in your basic lynx - it's usually there when you come back or you are at some new and exciting port of call!!!!!! There are plenty of actual log books of ships sailing on the same course for weeks in real life
NorthernWolves Posted June 7, 2015 Posted June 7, 2015 I wouldn't mind an hour long day, not sunrise to sunset, but proper bright midday light for an hour; 30 mins of morning light prior and 30 of evening light after, followed by 15 mins of night. 2
Brandonchat Posted June 7, 2015 Posted June 7, 2015 I think the day and night should be the same. In an earlier post i once stated the days could be twice as long and the nights twice as short. But we cant forget about the trading part (or smugling part if thats gonne be in )of the game. I can understand some traders want to sail at night so they r less visible to other players.
LeBoiteux Posted June 7, 2015 Posted June 7, 2015 Here is my contribution to the debate : French humour from the movie Les Visiteurs. A french medieval serf discovering XXth-century electricity after a time travel and saying on and on : "Day, Night, Day, Night..." At the end of the sequence, the woman says : "Sir, please, in the long run, it's getting boring". https://www.youtube.com/watch?v=iA644Q5EeQY Just for fun 'cause I love the idea of day/night cycle in NA. No guess about possible corrections.
akd Posted June 7, 2015 Posted June 7, 2015 Night is already ridiculously short compared to day. More like Northern Europe latitude (in summer) than Caribbean latitude, I think. I agree that the entire cycle itself is very fast, but I think it is pegged to the travel time compression, i.e. we are sailing realistic distances per day of game time.
Chustler Posted June 7, 2015 Posted June 7, 2015 I would like to see the visuals of night improved. Day time is beautiful, but the night is dull and uninteresting. I would like blacker blacks and really pretty moon and stars. I would like lanterns on the ships. Lighthouses on shore, and lantern lights in the ports and on shore. I don't thing night needs to be shorter, it just needs to be better. For me personally, I would like it to be dark enough at night that it would be possible to lose a chase in the dark. This was common in this era as I understand it, and it would add gameplay around lanterns and trade convoys etc. 4
Guest raat Posted June 7, 2015 Posted June 7, 2015 I would like the 1-4 hr day/night cycle much better. I do agree with Chustler here. Nighttime is currently very dull. His suggestions would be a welcomed addition.
NorthernWolves Posted June 7, 2015 Posted June 7, 2015 I would like to see the visuals of night improved. Day time is beautiful, but the night is dull and uninteresting. I would like blacker blacks and really pretty moon and stars. I would like lanterns on the ships. Lighthouses on shore, and lantern lights in the ports and on shore. Yes, indeed. It just feels dull and dark a lot for me, I know the day is technically longer, but in my mind when I picture OW, when I'm away from the game, or think back to what I did the last time I played, I picture it in a dark haze, it just seems that's what my eyes see so much more than anything else. Of course these wishes would gel wonderfully with dynamic weather; cloudy days, not a cloud in the sky days, intemittent rain showers, crisp nights, rainy nights et al.
akd Posted June 7, 2015 Posted June 7, 2015 I don't have a problem with it being harder to see at night, if it has meaningful gameplay implications. Current cycle is too short for that, however. If night is just like daytime with different aesthetics, I don't see the point. The shorter view distance that annoys you might benefit someone else pursuing different goals.
Principe Posted June 8, 2015 Posted June 8, 2015 I'm not sure what the NA ratio is, but i know that Archeage uses 10 min Real Time for 1 hour in-game, resulting in a 4-hour day in ArcheAge. The system seems to work nicely, and there is even a sort of clock at the top right of the UI that tells you the exact in-game time when you mouse over it. Like this and if I may recommend, kindly go watch Black Desert Online's day/night cycle. I won't even ask Game-Labs because Unity 4 will restrict them too much.
Redroostah Posted June 15, 2015 Posted June 15, 2015 I have been to the Caribbean and found that the moon at times is bright enough to light most of the surrounding ocean for miles. And the moon at the equator is amazingly huge in size, love watching the lunar rise over the equator.
Kookaburra Posted June 15, 2015 Posted June 15, 2015 I don't mind dark nights, they feel more immersive. Some of my favorite gaming memories were huddling with my friends in a dark DayZ night without NV goggles.
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