colonel_panic Posted June 5, 2015 Posted June 5, 2015 (edited) I'm trying to play as CSA against a Balanced, unboosted Union AI and I have yet to find any good way to kill union artillery. Charging doesn't really work, since a couple canister shots will break a brigade. Rifle fire doesn't seem to do much, either, and focusing multiple artillery batteries on a single union battery takes a really long time. I've found that I can do reasonably well by not directly targeting union artillery and that the AI will feel compelled to withdraw if it's threatened by several nearby brigades, but this is definitely a sub-optimal solution. Any tips? PS I've read that rifle fire may do more against artillery in an upcoming patch. But I'm also not clear about whether this patch has been released yet. Edited June 6, 2015 by colonel_panic
CSA Watkins Posted June 5, 2015 Posted June 5, 2015 hi,,this is a known bug with artillery...,,it's being fixed, its in the open beta being tested....Just hang in there bud,,also check out the Blunt's Tutorial in Support....lots of good help there 2
Mr. Mercanto Posted June 6, 2015 Posted June 6, 2015 You know its funny because I find the Rebs usually manage to molest my arty...but that's probably because I put it so close to the front.......my artillerists hate me.... lol 1
colonel_panic Posted June 6, 2015 Author Posted June 6, 2015 Is there any way to access the open beta using a gog-purchased copy?
sterner Posted June 6, 2015 Posted June 6, 2015 Is there any way to access the open beta using a gog-purchased copy? No, beta runs in steam environment only.
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