angriff Posted May 9, 2019 Posted May 9, 2019 (edited) Why have you ruined the game. Now all we do is chase people around at 15.5 .. really? This game has become not finesse but everyone going 15.5. Port Battles? might as well put infantry in as it would be more realistic. Maybe you could put in magic cards for that like boarding. Infantry fighting the forts like the old days to capture. Edited May 9, 2019 by angriff
angriff Posted May 9, 2019 Posted May 9, 2019 (edited) Why did you make this game no longer fun? Just in battle with a endymion and my guns in DLC Ratt broadside did nothing. Wish I never bought any DLC since it is now obsoleted. The game is a meaningless small room boondogle. There is no way for the open world fleet right outside a capital or major port to join you. The game has become a place for single players in UBER ships to tag one guy and suddenly be immunized against attack by other players in enemy waters. You might as well make the game a one on one combat mission like World of Warships. Push the button you are in combat. At least it would make sense then how comat happens in this game. Really there is no point to sailing in well patrolled waters if a single uberfast made of uber unobtainium ironclad ship with laser guns can get you into a small room by yourself in less than 10 seconds. You say you want large conflicts but then you make everyone fight in small one man tag rooms. Edited May 9, 2019 by angriff 2
LeBoiteux Posted May 12, 2019 Posted May 12, 2019 (edited) Will in-game HMS Surprise get some love, such as : 3d remodelling ? and/or new paint schemes : the one of L'Hermione, ... ? and/or addition of a figurehead ? and/or addition of a light armament version equivalent to French L'Unité or La Républicaine ? Edited May 12, 2019 by LeBoiteux 2
Botq Posted June 2, 2019 Posted June 2, 2019 Flag bought in admiralty for 50k dubs will be wiped or not ?
Guest Posted July 3, 2019 Posted July 3, 2019 How do you see RvR in 6 months? - answer Reason for the question is that big clans/nations save up VP to build fleet of 25 first rates to steamroll other nations that hasnt got the same resources. I find it good that for instance the endymion and renomee are rare because its rare permit that only drops, maybe this is something that should be used for 2nd and 1st rates aswell or maybe even just the elite notes so we wont have a flood of first rates and stop using 5th, 4th and 3rd rates in a few months time
Teutonic Posted July 3, 2019 Posted July 3, 2019 46 minutes ago, Wyy said: How do you see RvR in 6 months? - answer Reason for the question is that big clans/nations save up VP to build fleet of 25 first rates to steamroll other nations that hasnt got the same resources. I find it good that for instance the endymion and renomee are rare because its rare permit that only drops, maybe this is something that should be used for 2nd and 1st rates aswell or maybe even just the elite notes so we wont have a flood of first rates and stop using 5th, 4th and 3rd rates in a few months time I firmly believe no 1st or 2nd rate should cost combat medals. either they should entirely cost only victory marks, or a combination of victory marks and rare permits. 1
gimli_balinson Posted July 4, 2019 Posted July 4, 2019 Can we have back craft xp for crafting cannons and repairs? it would be ok if rum still give 0 xp 2
Thonys Posted July 10, 2019 Posted July 10, 2019 On 10/23/2018 at 1:16 PM, admin said: These ships are not being worked on currently. But we plan to come back to them closer to release or right after. 9 months ago and it's almost the august - 2 0 1 9. and after release... but there is nothing the common community knows is there no news about the ships? can development give some update on this matter.? 1
Sir Texas Sir Posted July 13, 2019 Posted July 13, 2019 @admin Where is this road map promised #soon? What happend to the paints we where suppose to get in 30 days (now 4 months later). 5
Forlorn Hope Posted July 15, 2019 Posted July 15, 2019 The game no longer has ‘Easter Eggs’, it once was fun to sail to random out of the way ports because every once in a while they would have valuable drops of goodies. That feature is gone. Out of the way ports have Jack & Squat. There is zero fun in just sailing around. Zzzzzzzzzzzzzzzzzz. 1
Aster Posted July 18, 2019 Posted July 18, 2019 1 hour ago, Koveras said: Question: Is the war server a PvE server with PvP elements allowed, or a PvP server with PvE elements? Yes 1
Papillon Posted July 18, 2019 Posted July 18, 2019 1 hour ago, Koveras said: Question: Is the war server a PvE server with PvP elements allowed, or a PvP server with PvE elements? IMO more the latter. Devs probably won't answer.
Poryv Posted July 18, 2019 Posted July 18, 2019 1 hour ago, Koveras said: Question: Is the war server a PvE server with PvP elements allowed, or a PvP server with PvE elements? PVP with PVE elements 1
Dokit Posted July 26, 2019 Posted July 26, 2019 cut the map small and stop giving dlc ships every 24hrs for gods sake
Guest Posted July 26, 2019 Posted July 26, 2019 54 minutes ago, Dokit said: cut the map small and stop giving dlc ships every 24hrs for gods sake top kek
LeBoiteux Posted July 26, 2019 Posted July 26, 2019 What about giving L'Hermione a figurehead ? Couldn't the lion figurehead of La Belle Poule fit on L'Hermione ? What about giving the Surprise a figurehead (and a new 3D model behind) ? What about a DLC with figureheads ? 3
Tom Farseer Posted July 28, 2019 Posted July 28, 2019 @Ink Can we get any definitve information on the fate of the Diana? Is it a note dropped from chests only? Will it be craftable, maybe permit locked? 2
Sea Archer Posted July 28, 2019 Posted July 28, 2019 4 hours ago, Tom Farseer said: @Ink Can we get any definitve information on the fate of the Diana? Is it a note dropped from chests only? Will it be craftable, maybe permit locked? And how can I get the Santa Cecilia again? 2
Lelkes Posted July 29, 2019 Posted July 29, 2019 Game developers make the game difficult every day. beginners stop this (not playable) 2-3 account players ruin the farm, spy, log in and then attack the merchants (not playable) By the end of the game, the number of players will halve by 400-500! game over !!!!!!!!!! continue to be fans of 2-3 accounts !!!!! unethical gaming is not a scam, it's a developers mistake !!!!!!!!! 2
Guest Posted July 31, 2019 Posted July 31, 2019 (edited) On 7/3/2019 at 3:11 PM, Teutonic said: I firmly believe no 1st or 2nd rate should cost combat medals. either they should entirely cost only victory marks, or a combination of victory marks and rare permits. i disagree abit, i think 3rd rate permits should be available through doubloons and victory marks, while 1st and 2nd rates should have a slight drop chance from deadmans chest, elite ships and epic events with higher drop rate, so people have to attend high end content that gives high risk but high reward. what could be interesting though is to balance the drop rate of permits on the server based on how many ships of that class are afloat or have unused permits. Say if there are 10 afloat l'oceans with 3 permits around not made something out of, the drop rate is 1% that would be cool imo, and it would limit the amount of high tier ships around without having to pay maintanance. Edited July 31, 2019 by Guest
Serk Posted July 31, 2019 Posted July 31, 2019 (edited) 19 minutes ago, Wyy said: i disagree abit, i think 3rd rate permits should be available through doubloons and victory marks, while 1st and 2nd rates should have a slight drop chance from deadmans chest, elite ships and epic events with higher drop rate, so people have to attend high end content that gives high risk but high reward I agree, butfor this to happen, you need the 3 new 3rd rate ships first, and you'll need an answer to the hardcore crowd that think it is unfair for some random casual to stumble on a 1rst rate permit while they have bad RNG luck despite all their dédication. Edited July 31, 2019 by Serk
Guest Posted July 31, 2019 Posted July 31, 2019 (edited) 17 minutes ago, Serk said: I agree, butfor this to happen, you need the 3 new 3rd rate ships first, and you'll need an answer to the hardocre crowd that think it is unfair for some random casual to stumble on a 1rst rate permit while they have bad RNG luck despite all their dédication. i would be happy if a random trader got his santissima permit from a deadmans chest he looted while he was running away from 10 AHOY members if he knew his best wind and has a redicilous fast ship to escape with Btw then i would say "suck it" and say check how many times people on blizzard forum complain about drop rate when someone tries to get a mount after 1000 tries while one lucky noob got it on his 1st try But right now the winner only gets better = sinks other nations 1st rates while getting VM and combat medals for pvp missions in port battles, while the loser needs to spend way more time to reproduce the 1st rate fleet for a new try on a 20k br port Edited July 31, 2019 by Guest
CrustyJohnson Posted August 3, 2019 Posted August 3, 2019 17 hours ago, Intrepido said: Perhaps the main problem is you are forced to build again a first rate fleet for every county capital in the game. If @admin decreases the need of having first rates for every rvr event probably the result will be more activity everywhere. The required GRIND for first rates is killing and will kill the fun of the playerbase. Players are forced by the game to grind a ship that they might not like to sail. I agree; it would be nice if the ports were not dependent on BR and dependent on rate...I think itd be cool to force a port battle force only certain numbers of each rate of ship. Would make for more diverse and fun fights imo.
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