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Posted (edited)

WTkKgiV.jpg?1

 

Can anybody help me out i need to know if this is an effective way for lynx's to attack a Constitution and a Victory.

Edited by SCL
  • Like 5
Posted

Is this the way to remove "Ship-blisters" and similar? :D

Prater had some growing on the side of his ship so i took the honour of removing them for him!

 

Gee what a good friend you are!  ;)  :P

  • Like 1
Posted (edited)

To give full story: We were about 4 SWE frigates around gustavia late night European time. We had found an AI trinc fleet, inside the battle we got word from another player... guess who. TDA had an ambush set outside. All routes of escape blocked. several frigates waiting to engage in different direction and a big fleet hidden on other side of the island towards Gustavia and safety. 

 

The ones having teleport went out and using teleport got away before protection run out. Since it was really late the ones that didn t have teleport up decided to just log of inside the instance. Let them wait for nothing outside.. while some .. ehrmm other people had some fun outside :)

 

Well.. now that rise a question. Should it be possible to escape a really nicely set ambush in this quite gamey way? 1:st that protection after exit of battle last long enough to teleport, second that you can log out safely inside an empty battle instance. 

 

was rather fun thought that the TDA for all the effort, even bringing a Victory (operation overkill?) .. only got to fight a player that was totally not SCL.... in a lynx

Edited by -KM-
Posted

You can ask Tommy how long it took for the Victory to reach Gustavia from Cuba.  I think he said max speed is 16knots.

 

  • Like 2
Guest raat
Posted (edited)

To give full story: We were about 4 SWE frigates around gustavia late night European time. We had found an AI trinc fleet, inside the battle we got word from another player... guess who. TDA had an ambush set outside. All routes of escape blocked. several frigates waiting to engage in different direction and a big fleet hidden on other side of the island towards Gustavia and safety. 

 

The ones having teleport went out and using teleport got away before protection run out. Since it was really late the ones that didn t have teleport up decided to just log of inside the instance. Let them wait for nothing outside.. while some .. ehrmm other people had some fun outside :)

 

Well.. now that rise a question. Should it be possible to escape a really nicely set ambush in this quite gamey way? 1:st that protection after exit of battle last long enough to teleport, second that you can log out safely inside an empty battle instance. 

 

was rather fun thought that the TDA for all the effort, even bringing a Victory (operation overkill?) .. only got to fight a player that was totally not SCL.... in a lynx

 

You raise some very good points.  It's a LOT of effort to coordinate a fleet, sail it for hours across the Caribbean, set an ambush properly....and all that effort is wasted by Nation chat, TP to capital, and being able to log out or simply stay inside a battle instance indefinitely.

 

3 gamey features that take the PvP out of the game.  This needs to be chaged significantly or PvP will become even more rare in this game.  As it is now, it's difficult enough to find PvP.

 

And when you do find PvP, they use these gamey mechanics to dodge it.  And/or you can only catch 1 ship and it's just a chase, not really PvP at all.  Disheartening really.  Why bother?

Edited by Raatha
Posted (edited)

You raise some very good points.  It's a LOT of effort to coordinate a fleet, sail it for hours across the Caribbean, set an ambush properly....and all that effort is wasted by Nation chat, TP to capital, and being able to log out or simply stay inside a battle instance indefinitely.

 

3 gamey features that take the PvP out of the game.  This needs to be chaged significantly or PvP will become even more rare in this game.  As it is now, it's difficult enough to find PvP.

 

And when you do find PvP, they use these gamey mechanics to dodge it.  And/or you can only catch 1 ship and it's just a chase, not really PvP at all.  Disheartening really.  Why bother?

I agree with all (well i brought it up too).. but your point about nation /guild/group chat

 

I dont see anything wrong with having scouts reporting about ambush and alike. If some good scouting by friends help you avoid an ambush I don t have any problem with it. However getting away from it by other means than sailing I do not agree with. Hence my point about teleport and be able to quit safely inside a battle.

 

Edit: also the chat/friends scouting and calling out the danger is the one thing that is also impossible to stop. Even if you do not have nation chat you can t prevent people (and trying to would probably be a bad thing)  from using steamchat/ teamspeak etc

Edited by -KM-
Posted

So many cheese tactics, all in one encounter.

 

Whenever Swedes are in their Lynxes and TDA are in their big ships, thats how it turns out.  It is actually quite fun because we are just messing around.  I don't think I've laughed so hard in awhile now.

 

Just think, the greatest rivals in Naval Action at the moment are bringing the best comedy to the game.

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