Cdr.ODon Posted May 30, 2015 Posted May 30, 2015 Hello all, Does anyone know if the devs have implemented, or intend to implement storm damage in both the open world and battles. If not, here are my suggestions on how it could be implemented: - Using too much sail in storms can result in damage to the sails (e.g tears and rips) and damage to the rigging (e.g de-masting). This would encourage more careful use of sails and manoeuvres in battles and, perhaps, bring more in-depth sail control to the open world. - When vessels are healing over intensely, due to using too much sail, or when you face larger waves at a dodgy angle (e.g side on) they could be flooded, using a mechanic similar to how leaks work in game. - Reckless sailing in storms should, perhaps, result in you losing crew. - All this would be more relevant if the weather, sea conditions; time and setting in the battle instances match the conditions in the area of the OW where you have joined the battle. -Some kind of damage should be implemented in the OW too, because it would mean having more detailed sailing control and, perhaps, having to stay in port until a storm passes if you feel nervous about entering one. What are everyone's views, opinions and ideas on storms and storm damage? 6
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