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Posted

Do you think that the Devs shoul put in the odd historical Event in the open world such as the Boston tea party or the war of inendence an in the longer term (if we get a Europen add on) battles like Trafalgar or the Spanish amarda. What do you think ?

Posted

The thing to remember is this will be an instanced game. So 50 (which is the cap in the traf battles in ST1) is likely to be the hightest amount of people fighting at one time. 

 

That being said there could be some incentive for people to gravitate towards that area (read Elite Dangerous).

 

The devs have hinted that ceding independence from a nation could be possible - but mainly for clans making themselves into a nation en mass. 

 

since USA is already a nation, that particular war may need some thought.

Posted (edited)

To me, devs should put in lots of random events of every kind (dangers or opportunities) to stimulate gamer's interest :

- political events : changes of alliances, declarations of wars...

- meteorological events : storms...

- ship events : mutiny, crew illness ; random ship damages ;

- events with npc  : combat vs pirates, diplomacy with natives...

- events related to navigation : sandy / rocky shoalsnavigational instruments failures...

- quests for explorers (on the basis of clues, such as rumors, travel stories...)

- Etc.

Edited by LeBoiteux
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