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Posted

...and they fought and fought and fought...

...and if they havent died they all fought happily ever after.

Actually they are just dancing, hours of close combat without losses on both sides.

 

Obviously there was something done about this matter but not solved pleasant.

 

regards

aa

 

 

http://steamcommunity.com/sharedfiles/filedetails/?id=408910879

http://steamcommunity.com/sharedfiles/filedetails/?id=408910909

http://steamcommunity.com/sharedfiles/filedetails/?id=408910952

 

 

Unfortunately my wish of adding clips for units on the edge wasnt implemented, so you cant see that there are a bunch of union regiments.

 

 

 

 

 

  • Like 1
Posted

Meanwhile the edgething became an really annoying thing.

There are some scenarios where u have to fight at the edge. (i.e.: all the scenarios first day)

There are almost always fights on breams hill ending up with the bug.

  • 4 weeks later...
Posted

update 04/16/2014

 

Hi guys,

 

I recognized something new you might dont know....

 

 

 

http://cloud-4.steamusercontent.com/ugc/39746859827518096/78CD562759FBAE2FD58A104D15D25AD655D59488/

 

 

 

The Prob is not that they are not fighting anymore, the prob is that I can still see a routed unit. Meanwhile I withdrew Pettigrew.

As you can see union player wasnt able to see or command biddle.

So it isnt that huge prob anymore if you recognize on time that it is just a ghost regiment. At least 4 gameplay.

 

 

regards

 

 

 

Posted

No problem. Its an honour to help improving the game.

 

Nevertheless, units get routed on the edge have the tendency to leave battlefield regardless of strength.

An armistead with 1800 or a cutler with 1300 dont have necessarily to leave the field.

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