BB1 Posted November 5, 2024 Posted November 5, 2024 Windows 7 Ultimate, no game mods, Austro-Hungary, Legendary difficulty, create own fleet, 1890 start, Game version: 1.6.1.2 1) Offenses don't carry armies through to the next territory that was conquered. In my latest test, I lost a province very quickly in a 150k to my 100k battle. The AI continued to invade the next province with ~15k troops vs. my 250k, but we're somehow loosing troops at the same rate. 2) Attacking and defending armies are now based only on the provinces that are interacting with each other, so if there's a bottleneck, then the rest of the nation contributes nothing, and the battle is based solely on how "large" the one province is vs. the opponent. 3) Naval invasions leave 0 (zero) soldiers in the province taken, then the AI counterattacks over land and retakes the province in 1 turn if no naval forces are allocated to the province, or 2 turns if the port is filled to capacity with allied ships.
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