AdmiralSeahorse Posted March 21, 2024 Posted March 21, 2024 *Is it possible to change torpedo damage? *Where are the "build requirements" kept? I want to build pure gunboat DDs. *How can submarines be removed? I tried removing them for the "technologies" file but the game crashed/couldn't load! *Is there any way to remove mines? For the same reason as the subs above. *Where are the gun ranges kept? *Is it possible to buff certain ammunition types? I feel that things like SAP and Capped HE are a tad little bit underpowered. *Can I introduce larger calibres to ships? Like 6" for large DDs. *Can I remove speed-up time limitations? I hate being restricted to 3x in 1890.
brothermunro Posted March 31, 2024 Posted March 31, 2024 In order: Yes you can change the torp damage multiplier in params Ship types lets you mess around with the class requirements Rather than removing the sub techs just delete the ‘unlock’ bits of them - that way no subs are available to build You can make the mine techs unlock in 1999 in technologies and/or set the max minefield size to be zero in params Guns - that’s a horrible file to edit though! Yup you can adjust shell types in technologies Yes, also in ship types. Some hulls have specific maximums in parts as well. Not as far as I know! Hope that helps!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now