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Posted (edited)

I saw that the dev would provide answers to modding questions, that's great!

I reduced ricochet chance to zero and noticed the below effects:

When the target is broadside to firer:

>more hits tend to be scored on the main belt?
>more penetrations tend to be scored, instead of overpen/partial pen
>more/less "blocked" shots? Not sure on this one

 

When the target is perpendicular to firer

>more hits tend to be scored on front/aft belt?
>more over-pens/partial pens tend to be scored, instead of normal penetrations
>more/less "blocked" shots? Not sure on this one

All without ricochets. 

What values govern these behaviors? Are they accessible through the AssetBundleExtractor?

 

Edited by mdesanta777

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