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Posted

Basically, this topic is for discussion and suggestions for improving AI ship designs in the campaign. There will be a lot of screenshots here, I don't want to fill in the main topic with them.

  • Like 2
Posted

Let's start with this new interwar heavy cruiser hull. Many nations have it, and AI isn't able to properly balance it at the moment. Below you can see two *different* AI projects on this hull and the refit of the second project.

at1.png

at2.png

at3.png

As you can see, in all three attempts of AI to create a ship, it turned out to be just a terrible fore weight offset.

I believe that it is possible to properly balance this hull, as has been done with hulls like this

At4.png

It might look like this

at5.png

For example, here's what happens with auto-design at the moment.

at6.png

Posted

Speed of interwar cruisers

Now, I'm not sure, maybe it was fixed in the last update. However, so far in my campaign, the speed of AI interwar and modern cruisers has been simply terrible. Above you could see the French attempts.

Initially, the speed of this Italian cruiser was 20 knots. After 5 refits, she got this speed. And that was fine...

at7.png

But the newest Italian cruiser has returned to turtle speed

at8.png

The US original design

at90.png

(1932) refit version

at9.png

British Turtle Champion

at10.png

Japanese cruisers had a speed of 20-24 knots, but I don't have screenshots right now, trust me bro.

Posted

Light cruisers - below you can see Japanese and Italian examples that I particularly liked, but all the other light cruisers were decent.

at11.png

at12.png

 

Posted

Just a lovely little AH CA. This is Refit(5) and she has a 20% fore weight offset unfortunately. But I really like the look of this ship and her AH's design philosophy.

AH1.png

Posted

Possibly part of the fore weight offset problem is the red area of machinery spaces always seems to be too far forward. It usually starts at the forward funnel and runs aft, but later trunking efforts could produce some unusual layouts. 

  • Like 1
  • 2 weeks later...
  • 2 weeks later...
Posted

I finally managed to capture this ship. They were usually destroyed in the first seconds of battle, obviously because of this 0 main belt. If it wasn't for this strange decision, it would have been a decent interwar CL.

BrCl.png

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