kineuhansen Posted June 30, 2023 Posted June 30, 2023 the alliance system still needsome major work in next update also i would love if the end battle option would stay on all the time so if i have a battle that not in my favor and i dont have to waith 3 hours before i can leave so annoying and since 1.4 is calleda major update any change to see some hulls and towers special for the british forsure could use some cl bb and bc between 1900 and 1930 and some bb between 1900 and 1940 cl leander class cl town class cl crown colony class bb nelson class bc courageous class bb iron duke class bc queen mary bb orion class bc tiger class bc lion class ps the current n3/g3 we have in game please rename that one not have the right weight to it and lenght a better name would be modern battleship 1
JaM Posted June 30, 2023 Posted June 30, 2023 I have a fleet near enemy island, yet there is no chance to initiate invasion. Why?
Fangoriously Posted June 30, 2023 Posted June 30, 2023 Pulled off a conquest of Chile, bit it didn't turn my faction color. 1
brothermunro Posted June 30, 2023 Posted June 30, 2023 4 hours ago, JaM said: I have a fleet near enemy island, yet there is no chance to initiate invasion. Why? The fleet has to total at least 100,000 tons displacement before the option becomes available
Guest Posted June 30, 2023 Posted June 30, 2023 (edited) 9 minutes ago, brothermunro said: The fleet has to total at least 100,000 tons displacement before the option becomes available Or is it 100k in the sea region, non-dependant on number of TFs ? Edited June 30, 2023 by MDHansen
itolan1752 Posted June 30, 2023 Posted June 30, 2023 1 hour ago, MDHansen said: Or is it 100k in the sea region, non-dependant on number of TFs ? yes. 100K tons in the sea region. you can reach this require by many TFs.
Admiral Donuts Posted June 30, 2023 Posted June 30, 2023 Ugh again. Just reloaded it, game stopped at Building New Ships. This needs to end already.
Guest Posted June 30, 2023 Posted June 30, 2023 22 minutes ago, Admiral Donuts said: Ugh again. Just reloaded it, game stopped at Building New Ships. This needs to end already. This is weird. I haven't had this situation at all since early spring 🤔
Admiral Donuts Posted June 30, 2023 Posted June 30, 2023 Do you have any idea how many times I have to restart the game because of this crap in a day? Game stopped at Prepare for Battle.
Norbert Sattler Posted June 30, 2023 Posted June 30, 2023 (edited) I think it would be a sensible idea to have the threshold at which ships surrender from crew-loss lowered for transports. As civilian vessels, with barely or no ability to defend themselves, surely they are less likely to fight to the last man. Transport ships die so fast, that it will probably not make much difference in terms of gameplay, but it'd be a nice touch in term of fluff and realism I think. Edited June 30, 2023 by Norbert Sattler 3
lordcmdr Posted June 30, 2023 Posted June 30, 2023 2 hours ago, Admiral Donuts said: Do you have any idea how many times I have to restart the game because of this crap in a day? Game stopped at Prepare for Battle. Just curious, what are your PC specs?
Nick Thomadis Posted June 30, 2023 Author Posted June 30, 2023 Hello Admirals, Here is a list of things that out new small update offers in order to make the game more stable and more enjoyable: v1.3.9.1 Updatehttps://steamcommunity.com/games/1069660/announcements/detail/3647401472366982314 4
JaM Posted June 30, 2023 Posted June 30, 2023 7 hours ago, brothermunro said: The fleet has to total at least 100,000 tons displacement before the option becomes available Same fleet took Gibraltar just fine.. had option to start invasion without any issues there... but cant do the same with Cyprus or Malta..
Guest Posted June 30, 2023 Posted June 30, 2023 Just now, JaM said: Same fleet took Gibraltar just fine.. had option to start invasion without any issues there... but cant do the same with Cyprus or Malta.. then you had another fleet in the western mediterranean, so total tonnage was exceeding 100.000
o Barão Posted June 30, 2023 Posted June 30, 2023 40 minutes ago, Nick Thomadis said: Hello Admirals, Here is a list of things that out new small update offers in order to make the game more stable and more enjoyable: v1.3.9.1 Updatehttps://steamcommunity.com/games/1069660/announcements/detail/3647401472366982314 "Fixed bug that applied Beam/Draught maximized penalties from zero setting." Many thanks!!!! The other campaign fixes are also very nice. Big +1 1
Admiral Donuts Posted July 1, 2023 Posted July 1, 2023 OH so close. I spent the whole night playing since the patch with no issues. I intended to report that at the end of this battle, but the game seized up at Prepare for Battle. 1
Fangoriously Posted July 1, 2023 Posted July 1, 2023 None of my minor allies have been interested in buying my mothballed ships after the patch, it was multiple a month before now its been 6 months of nothing. Its not a new campaign though.
Norbert Sattler Posted July 1, 2023 Posted July 1, 2023 On the Austro-Hungarian Light Cruiser III, the lifeboats are still fixed structures, blocking the putting down of modules and firing arcs, on both campaign and custom battles. I also reported this ingame.
Dave P. Posted July 1, 2023 Posted July 1, 2023 4 hours ago, Fangoriously said: None of my minor allies have been interested in buying my mothballed ships after the patch, it was multiple a month before now its been 6 months of nothing. Its not a new campaign though. Similar here - I did start a new campaign last night. If it's a ship I can still build (not obsolete) and I mothball it, they almost immediately want to buy it. If it's a ship on an obsolete hull, they seem to not want to buy it.
Grayknight Posted July 1, 2023 Posted July 1, 2023 that is actually as it should be. If i were minor nation i would not invest in obsolete ship.
Fangoriously Posted July 1, 2023 Posted July 1, 2023 39 minutes ago, Grayknight said: that is actually as it should be. If i were minor nation i would not invest in obsolete ship. There only obsolete to me, and my very advanced technology level. They are still second to none anywhere else in the world 1
Urst Posted July 1, 2023 Posted July 1, 2023 (edited) 1 hour ago, Grayknight said: that is actually as it should be. If i were minor nation i would not invest in obsolete ship. Yes you would. You can't afford modern tech if you're a minor nation. Why do you þink Panzer IV and Sherman and Matilda were used in þe 6-Days-War in 1967? Egypt, Israel, and þe rest were minor powers wiþ no money for new shit. Edited July 1, 2023 by Urst
kineuhansen Posted July 1, 2023 Posted July 1, 2023 one this that need to be removed from the game is the whole getting vp for land armies i started a war with germany and after 4 turns they had 400.000 victory points how am i ment to catch up to that as faras i know they only captured like 3 regions from me ijust lost northen france please awnser me how they got 400k btw that need to be nerf or removed
kineuhansen Posted July 1, 2023 Posted July 1, 2023 ps i will just say the army need to be removed from the game if we will not be able to increase the numbers with a slide simula to crew training really tired of a army on 2000 soldiers attacking a army force of 25000 soldiers 1
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