o Barão Posted May 9, 2023 Posted May 9, 2023 17 minutes ago, HaMaT said: Started a new game for Italy. I'm building a TB but I haven't discovered a TB technology yet al all. TB tech is already unlocked in 1890.
HaMaT Posted May 9, 2023 Posted May 9, 2023 4 minutes ago, o Barão said: TB tech is already unlocked in 1890. Not for my latest game which I started just an hour ago or so. Not even 300 tons TB. Also, I already had Battleship 1 technology but couldn't build it because I haven't had a Capital towers tech
o Barão Posted May 9, 2023 Posted May 9, 2023 43 minutes ago, HaMaT said: Not for my latest game which I started just an hour ago or so. Not even 300 tons TB. Also, I already had Battleship 1 technology but couldn't build it because I haven't had a Capital towers tech 1890 new campaign. TBs in 1890 are limited to 250 tons. All fine here. The BB I can't show you, because I don't have the shipyard to build them, but I am sure is also working fine. Did you edit the game files?
HaMaT Posted May 9, 2023 Posted May 9, 2023 49 minutes ago, o Barão said: Did you edit the game files? Nope. Just a new campaign for Italy
Zuikaku Posted May 9, 2023 Posted May 9, 2023 (edited) If a mission is generated, AI ships must not withdraw untill they make indentification of player ship! Than they can hit flank and run away. What is the point of 1 vs 1 battles (and any others) if AI decides to run away because it can see over horizon thst player ship is 50t heavier? This is becoming game breaking now! Edited May 9, 2023 by Zuikaku 1
Nick Thomadis Posted May 9, 2023 Author Posted May 9, 2023 v1.3 Released with various fixes based on your recent feedback. Thank you a lot for your participation. Enjoy!https://www.dreadnoughts.ultimateadmiral.com/post/major-update-v1-3 3
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