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Posted
21 hours ago, o Barão said:

Damn. I was hoping that to be a vanilla bug already fixed. 😒

@brothermunro are you getting this issue in your mod?

Yes in version 3 (but not the great game version because I got rid of all the minors 😅). It happens when a minor nation launches a land invasion against another one and takes the province. It can be fixed by editing the save, which is very tedious. I'm hoping @NathanKell can disable minors launching invasions through TAF 😇

  • Like 4
Posted
6 hours ago, brothermunro said:

Yes in version 3 (but not the great game version because I got rid of all the minors 😅). It happens when a minor nation launches a land invasion against another one and takes the province. It can be fixed by editing the save, which is very tedious. I'm hoping @NathanKell can disable minors launching invasions through TAF 😇

Make an issue on the repo so I don't forget, my hunch is that shouldn't be too hard. Just need to get back to it all.

  • Like 4
Posted
On 1/5/2025 at 6:05 PM, o Barão said:

It is a center point for the gun mounts created by the devs in the 3D models. Since the game development already ended, we are stuck with these issues.

Is it really Impossible to alter this data? I can remember that in past a model related bug i posted here was fixed. What changed? Or dont i remember correctly?

Posted
2 hours ago, PalaiologosTheGreat said:

How do I remove armour limits?

from my personal experience with un-moddeed UA:D, be glad you have Armour limits in this mod, It makes the game so much more balanced and fair, and encourages the A.I. to design better vessels that just a Steel brick with a single 20 inch gun and 20 kt top speed.

  • Like 1
Posted
10 hours ago, brothermunro said:

Yes in version 3 (but not the great game version because I got rid of all the minors 😅). It happens when a minor nation launches a land invasion against another one and takes the province. It can be fixed by editing the save, which is very tedious. I'm hoping @NathanKell can disable minors launching invasions through TAF 😇

Interesting, but in that case that error should also happen in vanilla game but I am not aware of other players reporting that issue. Also in that case, I can bump again the AI naval invasions for the major players. Thanks!

Posted
4 hours ago, NathanKell said:

Make an issue on the repo so I don't forget, my hunch is that shouldn't be too hard. Just need to get back to it all.

Thank you, Nathan! 🫡

  • Like 1
Posted
3 hours ago, PalaiologosTheGreat said:

How do I remove armour limits?

You can increase the armor limits in the shipTypes file, but I strongly recommend for you not to do that. All the components weight and armor limits are based on historical examples and if you increase too much the limit, it can make the AI life harder to get good designs.

  • Like 1
Posted (edited)

Froze on updating research phase, not sure you can fix bugs like this, unsure of what is the range of things you can address as a modderimage.png.6354cc80afb96fe853915135fa9a10fa.png

Edited by Walayimuna
Posted

I have a question regarding early on torpedo boat research.

The 3rd tech gives you the cap of 700 tons torpedo boats hull weight.

But that doesn't give a hull that can actually reach 700, it's capped at 500

Is this intentional or a bug?

image.png.4f58266a722009875b0b339e750acf4c.png

image.thumb.png.060990ff7d224c67e538889a1da81bcf.png

  • Like 1
Posted

Hey,
I encountered Problems starting a new campaign with the Dutch in 1930 on easy.

I left it running over night and this missing param thing starts to occur every few hours, spams for a while and stops for hours again. But if i understood you correctly, this shouldn't be the issue and be fixed later.

I also can Provide the full log if needed.

Kind regards

2025-01-07 09_22_33-Clipboard.png

Posted

Can you modify the restrictions to speed up game speed while in combat?

I don't understand why removes the cap of game speed, I think the player should be allowed to keep the game pace at whatever speed they wish, specially when you are just finishing up the enemy and the battle is already won, being stuck at 3x speed really sucks

Posted
6 hours ago, Walayimuna said:

Froze on updating research phase, not sure you can fix bugs like this, unsure of what is the range of things you can address as a modderimage.png.6354cc80afb96fe853915135fa9a10fa.png

ML doesn't mention exactly what is the issue in the file, the line or the error. @NathanKell is it possible to improve ML logs to report exactly what is the error?

Posted (edited)
5 hours ago, xXT4LLIXx said:

Hey,
I encountered Problems starting a new campaign with the Dutch in 1930 on easy.

I left it running over night and this missing param thing starts to occur every few hours, spams for a while and stops for hours again. But if i understood you correctly, this shouldn't be the issue and be fixed later.

I also can Provide the full log if needed.

Kind regards

2025-01-07 09_22_33-Clipboard.png

 

Params file was already updated! Thanks

Edited by o Barão
  • Like 2
Posted
3 hours ago, Walayimuna said:

I have a question regarding early on torpedo boat research.

The 3rd tech gives you the cap of 700 tons torpedo boats hull weight.

But that doesn't give a hull that can actually reach 700, it's capped at 500

Is this intentional or a bug?

image.png.4f58266a722009875b0b339e750acf4c.png

image.thumb.png.060990ff7d224c67e538889a1da81bcf.png

when you increase beam and draught it will increase the hull over 500 tons

  • Like 1
Posted

I don't understand why my army logistic is not increasing.

It's never going past 40%, it was at 39% when I was at war, I had 200% transport capacity, now at peace for over a year, still have 200% transport capacity and it's fallen to 14%.

 

Posted
19 minutes ago, Walayimuna said:

I don't understand why my army logistic is not increasing.

It's never going past 40%, it was at 39% when I was at war, I had 200% transport capacity, now at peace for over a year, still have 200% transport capacity and it's fallen to 14%.

 

Army logistic is scaled also with your main ships and how much territory you do have

  • Like 1
Posted
4 hours ago, Walayimuna said:

I don't understand why my army logistic is not increasing.

It's never going past 40%, it was at 39% when I was at war, I had 200% transport capacity, now at peace for over a year, still have 200% transport capacity and it's fallen to 14%.

 

try to have a destroyer or two in every port 

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