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In the early stages of development, one feature that was promised and indeed implemented into a few models was changes of models after being hit. That means, if a funnel is hit by enemy fire, it'll become crooked, a mast would topple, a bridge would crumble. So far, I have only seen this implemented in very few cases, which I'm confident have been forgotten about. As the game is now out of Early Access, I'm worried this feature which I've been looking forward to for literal years has been scrapped. Are there plans to implement full support of this feature? 

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