kjg000 Posted September 22, 2022 Posted September 22, 2022 Ok, still pre 1.09 so may be redundant, but could we have some options to set AI behaviour for ships/squadrons under AI control? I'm thinking something like Aggressive/ Balanced/ Defensive. Sometimes I want the AI units to get out of the way and just survive the engagement, but still fight and not just run away. Other times I want them to close in and fight (but not be suicidal) with out having to micromanage them. With the current system AI controlled units too often either end up miles away or doing a suicide run through the enemy fleet, often when they are trying to rejoin their division after dodging torpedoes.
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