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Posted

I have been loving most of the new upgrade to the game. My problem is that I have ships with great targeting capabilities and upon finding an enemy the first dozen or so shots even at close range are a full 3 ship lengths or more ahead of the enemy ship. Meanwhile the enemy ship is hitting me with every shot. At long range I expect %99 misses until crew reach veteran status. At close range even a green crew should be shooting into the vicinity of the enemy ship. instead with a hit rate of %30 I miss every shot for a dozen salvo's and then all of a sudden I'm on target but my ship is already crippled. It is clearly not right and detracts from the game.

Posted

I am having trouble recording the issue. I am suspecting that I am having a data problem somewhere between my computer and the server. 

Signs of this being possible. 

1: the firing at a location off to the side of the actual target. I think it is firing at a ghost created by lagg.

2: have had battles where I had cleanly killed at minimal damage the BB,CA and CL. Enemy had a BC left faster than my ships so I left battle only to have the ship i had sunk the BB resurrected and recorded as light damage. 

This then turns into the BC and BB ganging up on a BB of mine that was at les than half health for some reason. 

It makes the game unwinnable, I can do whatever i like with my ships, I can be better in every way but the lagg if that is what it is makes the losses hard to bear. 

 

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