nightraven1901 Posted March 11, 2022 Posted March 11, 2022 As title. Upon starting a new campaign, we shouldn't have exclusively cadet-level trash crews. It sabotages game fun when your pride of the fleet battleship can't hit a slow target at a coupple of kilometres reliably, and it's *horrifically* unrealistic. Ideally, there would be a start option that switched between the current starting experience conditions, a randomised veterancy value for each ship (which roughly makes sure you don't exclusively get veteran destroyers while the AI gets a full fleet of veteran battleships, which I *know* it will do with how hard it cheats), and purchasable veterancy using the slider normally only available in the Naval Academy- which assigns a portion of extra funds to pay for this veterancy, so we're not left shot-changed. 2
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