dasilvor Posted March 4, 2022 Posted March 4, 2022 I tried to create a Deutchland class (pocket battleship), but it wouldn't allow me to set the armour thin enough. Also on other ships with casemate guns, there is an upper limit to the armour that can be added. I would ask that these limits be removed or adjusted to more useful values. Finally, is there any documentation to explain the armour multiplier? I'm having trouble understanding the required armour thicknesses in relation to the actual thickness? For example the Scharnhorst 11 inch guns could penetrate 18 inches of KC armour at 8km, but in UAD they couldn't penetrate 12 inch at 2km square on.
nightraven1901 Posted March 9, 2022 Posted March 9, 2022 I too want there to be no restrictions on armour width for all ships, unless they implement armour foundries. Until then- If I can fit 20 inch armour on my light cruisers, then dangit, 20 inch armoured light cruisers there should be...
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