SiWi Posted December 29, 2021 Posted December 29, 2021 Hi, I think the game needs a Tutorial Campaign because right now, if you don't follow the forum, I think you would be a bit lost in terms of how things really work. Now my suggestion would be, to make a mini campaign, where the game explains its features to the player. Ship design, budget, missions ect. Where to place this mini campaign? I would suggest the US Civil war. Why? Its a relative small conflict. It has a bit of the "beginning of steel warship" flair. And we have two models for it already that would then not just April fools jokes. The conflict also took a couple of years and would allwo to introduce most features (even submarines...) to the player in one form. I open for alternatives of course.
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