Norbert Sattler Posted December 17, 2021 Posted December 17, 2021 As far as I know they were two seperate ships (or ship plans), one a battlecruiser the other a battleship. And yet in the game there is only the single battleship hull N3/G3, not nothing for the BC. Why?
Littorio Posted December 22, 2021 Posted December 22, 2021 Because...devs can only make so many hulls? Trying to build the whole game + make hulls is a lot. I still say they should make mod tools for all of us to make our own hulls. 1
Skeksis Posted December 22, 2021 Posted December 22, 2021 (edited) 3 hours ago, Littorio said: Because...devs can only make so many hulls? It's not simply building a 3D model, it takes alot to compile all the extra coding e.g. placement nodes, components borders, fitting associated towers, funnels and parts (per nation), tonnage and all the parameters such as hull form, stability, floatability, resistances & surface visibility and everything else I missed, this all has to done by the programmer, hard coded. All that has to done so ordinary joe blog can assemble their ship and doesn't have to be a professional. This is probably why modular hull system wasn't suited. All this is not because they are slow or that they don't have many staff but because it's complex. Edited December 22, 2021 by Skeksis
Littorio Posted December 22, 2021 Posted December 22, 2021 8 hours ago, Skeksis said: It's not simply building a 3D model, it takes alot to compile all the extra coding e.g. placement nodes, components borders, fitting associated towers, funnels and parts (per nation), tonnage and all the parameters such as hull form, stability, floatability, resistances & surface visibility and everything else I missed, this all has to done by the programmer, hard coded. All that has to done so ordinary joe blog can assemble their ship and doesn't have to be a professional. This is probably why modular hull system wasn't suited. All this is not because they are slow or that they don't have many staff but because it's complex. Well for a game that is totally reliant on said hulls for the expansion and future success of the program, they should develop mod tools for those of us crazy enough/knowledgeable enough to do it. I'm sure there are several people on here who would be happy to take it on in their spare time. I have seen a few people doing naval schematic models. Even if people can only use those self-built models themselves, it would go a long way to taking the pressure off the devs. Less time building hulls means more time actually fleshing out features. 2
Norbert Sattler Posted December 22, 2021 Author Posted December 22, 2021 They would not need to have seperate models. Unless they have a really weird file-structure it should be entirely possible to use the same model for both a BB and a BC and just change the other stats like base weight, speed and turning.
Stormsword Posted September 8, 2022 Posted September 8, 2022 G3 and N3 were both essentially battleships - the battlecruiser designation was only applied to G3 because it was the faster and lighter-armed of the pair. If you look at the specifics of G3's protection scheme and armament, it's considerably better-armed and protected than contemporary battleship designs - the basis of comparison would really be 30s and 40s battleships, rather than contemporary battlecruisers like the Amagis and Lexingtons. N3 trades speed down to 23 knots for better armour and 3x3 18" guns, on a roughly similar hull.
chunhim_lai Posted January 24, 2023 Posted January 24, 2023 G3 and N3 are designated number of a series of flagships designed in 1920. More detail available here: BBs and BCs killeds by the treaty: The UK - Battleship Era - World of Warships official forum PS: Eventually 2 O3 battleship - Nelson and Rodney were built
anonusername Posted May 12, 2023 Posted May 12, 2023 On 12/22/2021 at 11:48 AM, Littorio said: Well for a game that is totally reliant on said hulls for the expansion and future success of the program, they should develop mod tools for those of us crazy enough/knowledgeable enough to do it. I'm sure there are several people on here who would be happy to take it on in their spare time. I have seen a few people doing naval schematic models. Even if people can only use those self-built models themselves, it would go a long way to taking the pressure off the devs. Less time building hulls means more time actually fleshing out features. Easy to use mod tools are a lot of work to make. It is already possible to mod the game using unity tools, except for the compiled code. (And even the compiled code could be modded by a competent reverse engineer, there just isn't any good mechanism for combining multiple code mods since il2cpp isn't compatible with harmony.)
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