catloverjerrygarcia Posted December 12, 2021 Posted December 12, 2021 How exactly does this work? I've got some basic idea of things but is there anything concrete about how the campaign rules work and such?
SiWi Posted December 12, 2021 Posted December 12, 2021 well. You build ships and put them in ports. Base on their range and the range of enemy ships the game will generate battles. In those battles, damaging or sinking enemy warship give Victory points. If you gather enough relative to you enemies, the enemy will search for peace. Meanwhile both side will try to sink enemy transports or blockade the enemy. Which also generate VP and weakens the enemy economy.
catloverjerrygarcia Posted December 12, 2021 Author Posted December 12, 2021 4 minutes ago, SiWi said: well. You build ships and put them in ports. Base on their range and the range of enemy ships the game will generate battles. In those battles, damaging or sinking enemy warship give Victory points. If you gather enough relative to you enemies, the enemy will search for peace. Meanwhile both side will try to sink enemy transports or blockade the enemy. Which also generate VP and weakens the enemy economy. Yeah this much I figured out, was looking for more detailed information. Like how much more VP are needed to win and such, how long the campaign lasts before victory is declared.
SiWi Posted December 12, 2021 Posted December 12, 2021 I don't think that there are hard points of where one wants to make peace, but ranges and chances. aka you have 4:1 you have 33% chance the enemy wants peace ect. But as far I know there is no hard data public on that matter. The campaign length would go to at least 1940, mind you that it possible doesn't really have a fix end point at the moment. And of course you are in no danger of getting there, till the war would be over.
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