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Damage holes don't render until ship is sinking (High settings)


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Posted

If you carefully watch a ship that has endured a lot of damage, you'll notice that even on very high graphics the shell holes stop showing up once there's enough of them.

 

Watch a bit more carefully, and right when that ship dies, all the extra damage will suddenly render. (or a least, a fair amount of it)

 

Bug?

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