Edge Posted July 31, 2021 Posted July 31, 2021 It's possible, but requires some sacrifices. How it started, how it's going...
AdmiralGunzo Posted August 5, 2021 Posted August 5, 2021 Where are the engines on that ship? where do the crew sleep? I wish there was some role for the arranging the internals of the ships. You wouldn't actually have to model the interiors, but you'd have to some how place them within the hull. 1
Stormnet Posted August 5, 2021 Posted August 5, 2021 1 hour ago, AdmiralGunzo said: Where are the engines on that ship? where do the crew sleep? I wish there was some role for the arranging the internals of the ships. You wouldn't actually have to model the interiors, but you'd have to some how place them within the hull. Waves of Steel (a Warship Gunner inspired game with submarines that transform into battleships) does this and barbettes better than UAD... Yikes. 4
SonicB Posted August 6, 2021 Posted August 6, 2021 18 hours ago, AdmiralGunzo said: Where are the engines on that ship? where do the crew sleep? I wish there was some role for the arranging the internals of the ships. You wouldn't actually have to model the interiors, but you'd have to some how place them within the hull. Even just click-dragging a length of the hull and saying 'here is the machinery, here are the magazines' would be better. And then that decision could reflect where we are allowed to place turrets and barbettes, not some arbitrary restriction that differs wildly between hulls.
Jatzi Posted August 11, 2021 Posted August 11, 2021 On 8/5/2021 at 3:25 PM, Stormnet said: Waves of Steel (a Warship Gunner inspired game with submarines that transform into battleships) does this and barbettes better than UAD... Yikes. That game is how old and it does ship design better than this. It's kinda sad. Designating where the internals are and having the length of the belt correspond to where we put the turrets is hugely important. And being able to switch between a normal belt and a narrow belt, and an inclined belt as well would be nice. 5
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