ArcticTemper Posted December 16, 2020 Posted December 16, 2020 Ships in opposing battle lines had specific procedures for maximising the effectiveness of their fire, the basic one being; target your opposite number. This was because if an enemy ship was not being fired at, it could return far more effective fire. Essentially; suppression. When captains made mistakes in real battles, and targeted the wrong enemy, it greatly effected the results of the following trade of fire. Why is this not represented in the game? I can't tell individual ships in my divisions to target individual enemy ships, and the AI defaults to focus all its fire on the lead enemy ship... it's really frustrating and I think it's a vitally important update to the game that needs to be implemented ASAP. Don't you agree? 1
Cpt.Hissy Posted December 17, 2020 Posted December 17, 2020 (edited) You can set different targets to individual ships, and even separately for mains, secondaries and torpedoes. It's just UI a bit clunky. Next time look in bottom right corner and notice a list of hotkeys when you mouse over an enemy, that's it ^^ Other thing is, it seems to actually be most effective in this game to target one at a time, as this has no real drawbacks and helps actually hitting it with those noodle guns, especially if it's fast. That is concern.. Edited December 17, 2020 by Cpt.Hissy 2
o Barão Posted December 17, 2020 Posted December 17, 2020 21 hours ago, ArcticTemper said: This was because if an enemy ship was not being fired at, it could return far more effective fire. Essentially; suppression. Sorry for my poor english , is not my native language, but for me the real reason was because splashes on the water. If all ships are targeting the same target would be a nightmare to know what caliber and from what ship is coming making a nightmare to find the correct range. 2
Cpt.Hissy Posted December 18, 2020 Posted December 18, 2020 9 hours ago, o Barão said: Sorry for my poor english , is not my native language, but for me the real reason was because splashes on the water. If all ships are targeting the same target would be a nightmare to know what caliber and from what ship is coming making a nightmare to find the correct range. Funny thing, despite gameyness and all the shooter heresy, War Thunder shows this particular aspect pretty well. 1
IronKaputt Posted December 27, 2020 Posted December 27, 2020 (edited) On 12/17/2020 at 6:01 PM, o Barão said: If all ships are targeting the same target would be a nightmare to know what caliber and from what ship is coming making a nightmare to find the correct range. And that's why I hope we'll be blessed with shell dyes someday. Edited December 27, 2020 by IronKaputt 3
CapnAvont1015 Posted December 27, 2020 Posted December 27, 2020 7 hours ago, IronKaputt said: And that's why I hope we'll be blessed with shell dyes someday. Didn't even know they had those. I WANT THEM. 1
Bluishdoor76 Posted December 29, 2020 Posted December 29, 2020 yeah for as much heat the War Thunder lasers get, they are based in reality and actually help figuring out what shell is being fired. Could be better but it does the job well enough in War Thunder so I personally dont see much of an issue with it.
Cptbarney Posted December 30, 2020 Posted December 30, 2020 11 hours ago, Bluishdoor76 said: yeah for as much heat the War Thunder lasers get, they are based in reality and actually help figuring out what shell is being fired. Could be better but it does the job well enough in War Thunder so I personally dont see much of an issue with it. lasers? 1
Cpt.Hissy Posted December 30, 2020 Posted December 30, 2020 Arcade markers probably. I only play in markerless arcade that they call "realistic", there you really want to punch those who shoots at your target. Much easier if your splashes somehow differ from others. They could add painted shells i guess, but for sure those will be "only $9.99 a shot", russian greed knows no limits.
Bluishdoor76 Posted January 1, 2021 Posted January 1, 2021 (edited) On 12/30/2020 at 5:40 AM, Cptbarney said: lasers? the tracers in War Thunder sort of look like lasers lol always been sort of a meme in the War Thunder community, specially the much earlier one. The newest one seen in the image above look much better but still look a lot like lasers lol Edited January 1, 2021 by Bluishdoor76
Cptbarney Posted January 1, 2021 Posted January 1, 2021 4 hours ago, Bluishdoor76 said: the tracers in War Thunder sort of look like lasers lol always been sort of a meme in the War Thunder community, specially the much earlier one. The newest one seen in the image above look much better but still look a lot like lasers lol Oh, the tracers need to be a bit more orange yellow plus thinner as well as the bullets will be smoll. i havent played poorthunder in ten hundred years now.
Steeltrap Posted January 2, 2021 Posted January 2, 2021 I raised this quite some time ago, including asking for a "multiple ships firing at target" as a penalty in the gunnery system. Not that I expected that to make any difference, LOL. 1
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