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Posted

Is all or nothing realistic at this point?  As in previous versions even using All or Nothing if you got rid of all extended belt and deck armor as you see in real life All or Nothing would mostly just lead to sadness and sinking ships?

Posted

Armor scheme currently are just a bunch of modifiers that reduce module damage and increase armor quality. So it's still a bad idea to use AoN with zero extended belt and deck.

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Posted
27 minutes ago, Tankaxe said:

Armor scheme currently are just a bunch of modifiers that reduce module damage and increase armor quality. So it's still a bad idea to use AoN with zero extended belt and deck.

Cool that's what I thought.  Wanted to double check as I haven't played in a while

Posted

I don't bother with citadels at all. Why? Because I can get more effective armour thickness simply by stacking on Krupp whatever than a lesser thickness of Krupp whatever + the citadel bonus. That's because those bonuses don't work on a cost benefit basis. You lose base armour thickness because of cost and weight penalties from the citadel and the loss of that base thickness exceeds the bonus effectiveness you get from the citadel.

Furthermore, not getting penetrating hits is waaay better than any damage mitigation bonuses you get from any citadel scheme.

In other words, 10" of +100% armour > 8" of +110% armour.

I don't think that's changed. Can't say I've checked, however.

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