This is part of the game where single players on the peace server have been missing out through crafting.
Enabling port investments without port ownership wouldn’t affect the game in anyway exceptit would give this category of players more gameplay. Alot of solo players goals is about completing the limits of what the game has to offer, enabling port investments would give players another goal, another layer of gameplay, to fund port investments.
As a solo player I have always thought I’ve being missing out with port crafting bonuses.
I know the game is done and dusted but Is there any way this could be implemented? (even just for 'shipyard' investments).
Question
BuckleUpBones
This is part of the game where single players on the peace server have been missing out through crafting.
Enabling port investments without port ownership wouldn’t affect the game in anyway except it would give this category of players more gameplay. Alot of solo players goals is about completing the limits of what the game has to offer, enabling port investments would give players another goal, another layer of gameplay, to fund port investments.
As a solo player I have always thought I’ve being missing out with port crafting bonuses.
I know the game is done and dusted but Is there any way this could be implemented? (even just for 'shipyard' investments).
Edited by BuckleUpBones0 answers to this question
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