Worry_Rock Posted September 22, 2020 Posted September 22, 2020 (edited) Many ship classes had tiered decks, for example the Japanese Fuso, Ise, Kongo, and Nagato-class battleships (and Fast Battleship), and from what I've seen most of the ship hulls are flush or early dreadnought, thus I would like to propose custom tiering for certain, or all, hulls, to allow creation of more historically accurate ships, like British battlecruisers, Japanese battleships, and Standard-type US Battleships. I also think this would be good for Cruisers and possibly destroyers, and if Carriers are added this could be used for fight decks, with the pre-refit Kaga and Akagi or Courageous-class carriers. Edited October 6, 2020 by Worry_Rock 1
Cptbarney Posted September 22, 2020 Posted September 22, 2020 too be honest the more hulls the merrier. i want to make as many historical and non-historical ships as possible, also makes your ships that much more personal as well. 4
Worry_Rock Posted September 23, 2020 Author Posted September 23, 2020 Honestly, with the new quad turrets I would like to make the new Tier 10 Italian battleship from Wows 2
Cptbarney Posted September 30, 2020 Posted September 30, 2020 On 9/23/2020 at 11:05 PM, Worry_Rock said: Honestly, with the new quad turrets I would like to make the new Tier 10 Italian battleship from Wows Yeah colombo is very sexy i'd like the same as well. 2
coalminer Posted October 2, 2020 Posted October 2, 2020 unfortunately the models are not as modular as hoped otherwise a system with a clicker (i.e. -1 deck level, 0 (standard) +1 deck, etc.) could be used to add additional deck levels to the vessel to increase viability in superfiring guns, better placement of casemate guns and affecting stability if it starts getting too top heavy. Reduced deck heights would come at an advantage of decrease hull weight (lightship, steel weight), better roll (affecting accuracy) due to lowered CG but at the expense of wet decks which may render casemates unusable or at reduced ROF and accuracy. This coupled with better damage control and flooding mechanisms would make the game alot more realistic for damage control. 3
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