Wraith Posted August 25, 2020 Posted August 25, 2020 Simply as the title suggests, the total combined effect of the current wind shadow position should be indicated by a dropping of the pennants and flags... It's strange they're at full flutter even when you're nearly stopped due to wind shadow. 11
admin Posted August 26, 2020 Posted August 26, 2020 6 hours ago, Wraith said: Simply as the title suggests, the total combined effect of the current wind shadow position should be indicated by a dropping of the pennants and flags... Not going to happen (animations are most expensive visual part of the game) and the cost greatly exceed the potential benefit. Captains already have enough information on where the wind is blowing in relation to ships. The pennant animation has to be extremeley well done to not ruin the visuals and doing it (pennant going down gracefully well is very very hard) Lets do this. If you make (or find someone good) who can make ready animations of pennants going windless (at least modestly well done) we will review them and might integrate. Integrating is easy, animating and coding it is hard.. You can send Unity animation demos (unlisted youtube links) to info at game-labs.net 3
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