Hardlec Posted July 25, 2020 Posted July 25, 2020 One thing I find bemusing is when I design a cruiser action after WWI, and my enemy always has 9 inch guns on its cruisers. For all the kerfuffle about historicity, I would think the AI would be required to follow the Washington Naval Treaty and limit it's cruisers to guns of 8 inches or less. 1
Cptbarney Posted July 26, 2020 Posted July 26, 2020 10 hours ago, Hardlec said: One thing I find bemusing is when I design a cruiser action after WWI, and my enemy always has 9 inch guns on its cruisers. For all the kerfuffle about historicity, I would think the AI would be required to follow the Washington Naval Treaty and limit it's cruisers to guns of 8 inches or less. We could do with treaties anyways, i hope the custom battles mode comes with saves, ship libraries and for different eras, scenario makers and also the ability to set limitation and/or treaties (historical or fictional). Would add a lot more replayability and give youtubers and easier time. Along with fixing other glaring mechanical issues that need doing (but have been acknowledged mostly). 1
Rak1445 Posted July 26, 2020 Posted July 26, 2020 I think (and hope) that treaties will appear in the campaign as dynamic events, much like in Rule the Waves. For this reason (being a dynamic campaign event), they are not hardcoded, allowing you to design ships at your leisure without being bound by the treaty. That's at least my interpretation. 1
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