This is an Idea which we had hoped for for a long long time and which might make NA playable for people with less time on their hands.
The goal:
1. Give people a way to quickly come into NA, have a real fight within a few minutes and the feeling of "time well spent" and logg off again.
2. Increase the amount of PvP happening on the PvP server.
3. Increase the feeling of danger when attacking an NPC.
The idea:
1. When in port, you can click on an Icon that says: "Defense Duty"
2. When you are on "Defense Duty" and an NPC of your nation gets attacked, you get the option to join that battle as the NPC ship. (If you decline, you will be brought to the bottom of the Defense Duty queue and the next one gets the option to join. You have 20secs to accept.)
3. You will then fight that battle, gain exp , ship exp and some loot from that battle (amount is debateable), but you cant take boarded ships with you. They then belong to the Admirality.
4. After the Battle you are back to port.
The reasons:
Loki runes are a great way for people to get instant fights, but they are a loose loose scenario. The Loki looses time, that they could have used for farming or trading or grinding and gains nothing from it but the enjoyment of the fight, which is simply not enough for many players. And the one who gets a loki in his ai fight is usually sad because he took on bigger enemies, thinking he can easily kill them, but might loose his ship for this.
If Defense Duty is there, basically all fights (lets exclude traders and small ships below the surprise) are pvp fights. People will be pvp'ing way more, everyone will get better. There are also advantages for starting the fight. The starter of the fight can pick his enemy, can pick his ship, which is usually better than that of the ai, will also get a pvp reward for the fight, and will get more loot and the option of taking home the enemy ship.
Should there be a cost to Defense duty? No. It's there to make a quick fight possible and shall help people get real fights. (This is for admin:)The Defense Duty will overall reduce the amount of reals and loot that is on the server, because the AI fights become way harder, since they often are pvp fights. So it is a hidden mechanic to reduce the amount of money that is available in the game.
The Loki is very unpredictable. This Defense Duty mechanic makes it so, that you should never attack a too big of an enemy force, since you are most likely to have real players in it. That's more predictable and you can adjust better. Thats nicer, than getting surprised in the middle of a hard fight.
Being a Loki can be very frustrating, since you often get spawned into an already lost battle with one side already down. That would be eliminated, since you get the option to join the fight right when it starts.
Question
Puchu
This is an Idea which we had hoped for for a long long time and which might make NA playable for people with less time on their hands.
The goal:
1. Give people a way to quickly come into NA, have a real fight within a few minutes and the feeling of "time well spent" and logg off again.
2. Increase the amount of PvP happening on the PvP server.
3. Increase the feeling of danger when attacking an NPC.
The idea:
1. When in port, you can click on an Icon that says: "Defense Duty"
2. When you are on "Defense Duty" and an NPC of your nation gets attacked, you get the option to join that battle as the NPC ship. (If you decline, you will be brought to the bottom of the Defense Duty queue and the next one gets the option to join. You have 20secs to accept.)
3. You will then fight that battle, gain exp , ship exp and some loot from that battle (amount is debateable), but you cant take boarded ships with you. They then belong to the Admirality.
4. After the Battle you are back to port.
The reasons:
Loki runes are a great way for people to get instant fights, but they are a loose loose scenario. The Loki looses time, that they could have used for farming or trading or grinding and gains nothing from it but the enjoyment of the fight, which is simply not enough for many players. And the one who gets a loki in his ai fight is usually sad because he took on bigger enemies, thinking he can easily kill them, but might loose his ship for this.
If Defense Duty is there, basically all fights (lets exclude traders and small ships below the surprise) are pvp fights. People will be pvp'ing way more, everyone will get better. There are also advantages for starting the fight. The starter of the fight can pick his enemy, can pick his ship, which is usually better than that of the ai, will also get a pvp reward for the fight, and will get more loot and the option of taking home the enemy ship.
Should there be a cost to Defense duty? No. It's there to make a quick fight possible and shall help people get real fights. (This is for admin:)The Defense Duty will overall reduce the amount of reals and loot that is on the server, because the AI fights become way harder, since they often are pvp fights. So it is a hidden mechanic to reduce the amount of money that is available in the game.
The Loki is very unpredictable. This Defense Duty mechanic makes it so, that you should never attack a too big of an enemy force, since you are most likely to have real players in it. That's more predictable and you can adjust better. Thats nicer, than getting surprised in the middle of a hard fight.
Being a Loki can be very frustrating, since you often get spawned into an already lost battle with one side already down. That would be eliminated, since you get the option to join the fight right when it starts.
What do you think of this idea?
13 answers to this question
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