sarasa Posted July 10, 2020 Posted July 10, 2020 Good morning to all. I'm playing NA sice a couple of months and it's a wonderfull game. Some years ago I played another naval games ( like High Seas Traders) and I remember some mechanics that could be interesting for implementation: Gossips: Create, into the tarvern, a section for gossips. Stories you can obtain for money, consisting in information of usual trade routes of players, bad-defended ports, etc. For example ( Some spanish trader have been seen near cayo de sal, three times a week at 3.pm). Banks: The possibility of introducing your money into a bank obtaining little profit, with risk of lossing it if port in which is builded is captured. House: Some luxury items that you can obtain for build and improve you own palace in the Caribean Islands. Of course, more spanish ships like Montañes, Glorioso or Medea Frigate. Thanks. 2
Hethwill, the Red Duke Posted July 10, 2020 Posted July 10, 2020 Please present proposals in each of the specific threads. This is for ease and fast access by the Development team. Appreciated. Combat - https://forum.game-labs.net/topic/35587-new-feature-proposals-combat/ Trading, Crafting, Economy - https://forum.game-labs.net/topic/35585-new-feature-proposals-trading-crafting-economy/ DLC - https://forum.game-labs.net/topic/35588-new-feature-proposals-dlc/ Conquest ( RvR ) - https://forum.game-labs.net/topic/35586-new-feature-proposals-rvr/ Various features - https://forum.game-labs.net/topic/35592-new-feature-proposals-art-and-other-various-featurs-not-related-to-combat-rvr-dlc-or-economy/ 1
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