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Posted

Wondering if someone from Game-Labs could chime in here and tell us how they are building the game. Is it going to be a secure server based approach, or are they making it a peer to peer architecture and offloading cycles to the client?

Posted

Server based. P-2-P is mucho anciento.

 

Well, not that ancient. A lot of games still use it, CoD is probably the most wide spread example. But for me it's important because P2P games cannot be protected against hackers, and I don't enjoy playing in that sort of environment. Some folks don't care about that. I get why companies go P2P as the business case isn't that hard to sort out. Not something I'm a big fan of though and I certainly wouldn't spend anything more on the game if it were the path they were planning to follow. 

Posted

Well, not that ancient. A lot of games still use it, CoD is probably the most wide spread example. But for me it's important because P2P games cannot be protected against hackers, and I don't enjoy playing in that sort of environment. Some folks don't care about that. I get why companies go P2P as the business case isn't that hard to sort out. Not something I'm a big fan of though and I certainly wouldn't spend anything more on the game if it were the path they were planning to follow. 

 

 

I've heard people say CoD does p2p because it's an easy cash grab for the publishers/devs who can save money building and maintaining infrastructure.

 

 

so fuck CoD  :)

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Posted

COD never was. (made to make console net coding cheap/easy)

 

They are using server side world servers/front ends. At the moment i get the feeling there is a lobby server/cluster and then battle instances are spawned on other servers. I would like to see some high level hardware/software design or architecture plans for the back end. (it is what i do).

Posted

COD is one of the worst FPS ever. I always for RO2.

I still worry though that if ever the servers go down we will need to be allowed to host the dev server.

  • Like 1
Posted

COD? COD AW is like taking COD4, sticking on a texture pack and a few jump jets and lasers and making you pay again for the whole experience.

 

The only thing COD has is a decent SP, MP is worse in the latest 1 then 4 or 6.

 

 

 

Here is my verdict for EA and Act-Novision, take your DLC #### and shove it up your @$$#$, frankly I would rather pay a monthly fee for a NEW GAME then pay $60 for the latest Copy of Duty or Battlefield 3 Hardline Edition.

Posted

Hello Captain

As previous posters noted - Everything is on the servers - even water. 

 

That's very good to hear. Thanks for the feedback!

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