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Posted

I'm pretty sure it used to be that when you would sink somebody that lokied into your battle, this would count as a PvP-kill on your PvP Hunt mission. I've seen my kill number rise after lokies invading our Hostility missions. And it makes sense. After all, when you get lokied, it's PvP and when you sink them it's a PvP-kill that comes up in combat news. And getting lokies run you the risk of all sorts of griefing, apart from the chance that they might successfully sink you, the loki might decide to run away with your AI to deny you the kill or just prolong the battle to waste your time. Sinking the player should be rewarded.

Today I got the kill on a Loki in our battle. Yet my PvP Hunt-mission was stuck at the same number as before. I know for a fact that I never sank the same player before in my mission, because he sent me a message in-game and it was his first time ever using a loki and I never fought him in OW.

So was this removed, or was it an illusion that the feature was ever there? In which case I would like to propose that it is added, for the reasons stated above.

  • Like 2
Posted

This should revert back. In fact, I think if a Loki kills you he should get a PVP kill as well but no XP, reals, doubloons, etc. 

Posted
6 hours ago, Anolytic said:

I'm pretty sure it used to be that when you would sink somebody that lokied into your battle, this would count as a PvP-kill on your PvP Hunt mission. I've seen my kill number rise after lokies invading our Hostility missions. And it makes sense. After all, when you get lokied, it's PvP and when you sink them it's a PvP-kill that comes up in combat news. And getting lokies run you the risk of all sorts of griefing, apart from the chance that they might successfully sink you, the loki might decide to run away with your AI to deny you the kill or just prolong the battle to waste your time. Sinking the player should be rewarded.

Today I got the kill on a Loki in our battle. Yet my PvP Hunt-mission was stuck at the same number as before. I know for a fact that I never sank the same player before in my mission, because he sent me a message in-game and it was his first time ever using a loki and I never fought him in OW.

So was this removed, or was it an illusion that the feature was ever there? In which case I would like to propose that it is added, for the reasons stated above.

Loki runes don't count on pvp mission anymore.

BUT the ratio for xp/reals is the same as a pvp kill + you got the point for leaderboard

Posted
8 hours ago, Anolytic said:

I'm pretty sure it used to be that when you would sink somebody that lokied into your battle, this would count as a PvP-kill on your PvP Hunt mission. I've seen my kill number rise after lokies invading our Hostility missions. And it makes sense. After all, when you get lokied, it's PvP and when you sink them it's a PvP-kill that comes up in combat news. And getting lokies run you the risk of all sorts of griefing, apart from the chance that they might successfully sink you, the loki might decide to run away with your AI to deny you the kill or just prolong the battle to waste your time. Sinking the player should be rewarded.

Today I got the kill on a Loki in our battle. Yet my PvP Hunt-mission was stuck at the same number as before. I know for a fact that I never sank the same player before in my mission, because he sent me a message in-game and it was his first time ever using a loki and I never fought him in OW.

So was this removed, or was it an illusion that the feature was ever there? In which case I would like to propose that it is added, for the reasons stated above.

 

  • Like 1

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