Band Posted May 21, 2020 Posted May 21, 2020 13 hours ago, Christendom said: Screening has been one of the most...if not the most consistent source of content creation in the game thus far. One could also say that the current downward trend in game pop is directly related to the lack of screening opportunities motivating players to log on. While we don’t really know what the proposed flag system will end up looking like, I’m one of the guys who remember the old system and wasn’t too sad to see it go. The introduction of the hostility system and 24/48 hr PB was a big plus for those who wanted to plan content ahead and not sit around in port all night every night. If you think this will help against the Russia Zerg.... I have a feeling it will end up benefiting Russia in the end. Ultimately the flaws in screening as content were DLC ships, capturable 1st rate nukes and a rather unclear definition of what’s griefing and what isn’t. I'd agree that screening is one of the biggest content creators right now but it is also one of the most game ruining mechanics we have. Take the recent Spanish conquest to take Belize. They did extremely well to take the ports they took, created fantastic content for all and then just because a large nation turns up they cannot take ports anymore. Screening had to be changed.
ChineseBatman Posted May 21, 2020 Posted May 21, 2020 16 hours ago, Swedish Berserker said: RIP Screening RIP The best Fights I ever had in this game........... The seal clubbing mentality (sigh) Aye but that’s only because you would consider good fights one that Swedes win because they take a full seasoned PB fleet against capped screening fleets lol. Swedes don’t like it so much when they are faced continuously with seasoned fleets as we saw against Russia. Lets see what changes there are to rvr. Can’t judge what you don’t know.
Nixolai Posted May 21, 2020 Posted May 21, 2020 22 minutes ago, Henry Long Castle said: Hard to screen when the zerg shows up with 2-3 full battle fleets... Then you should be happy with the new update. 1
Henry Long Castle Posted May 21, 2020 Posted May 21, 2020 8 minutes ago, Nixolai said: Then you should be happy with the new update. Ofc i am, ive been hyped about this for a while now. To me it seems that this will balance rvr massively. Wont matter if you have 100 good players or 20, no more "sry i got screened out because i didnt press join when they tagged me " *cough* *cough*
Conte D. Catellani Posted May 21, 2020 Posted May 21, 2020 2 hours ago, kapteinsnabeltann said: I am very concerned about the situation about playerbase. 700 online during prime time and I won’t dare to think of how many of them alts. I really don’t care what the devs do, I just hope that the thing they change will make this game popular and people wants to play this game. because I think everyone still think this is a awesome and cool game! I would like to suggest developers to do a survey not on the forum but on the game, something mandatory before choosing war server or pve server. a rating question survey : for example 1 because of the covid you will change your interest in games ( here they can place 5 stars or five ships or smiles or dots so players have to check how many dots for the answer where 1 is poor 5 is great) 2 you have lost interest in the game 3 think he has become too focused on the clans and not on the lone player and so on, based on what are the various souls of the forum I think they know how to ask questions understanding the mass as they currently feel and since they have the ability to skim the alts from the answers
BoatyMcBoatFace Posted May 21, 2020 Posted May 21, 2020 4 minutes ago, Henry Long Castle said: Ofc i am, ive been hyped about this for a while now. To me it seems that this will balance rvr massively. Wont matter if you have 100 good players or 20, no more "sry i got screened out because i didnt press join when they tagged me " *cough* *cough* sorry 2 break it to u russia has more top players than anyone else. proven vs swedens top teams i wonder in 2 weeks what your excuse be again?
Henry Long Castle Posted May 21, 2020 Posted May 21, 2020 (edited) 5 minutes ago, BoatyMcBoatFace said: sorry 2 break it to u russia has more top players than anyone else. proven vs swedens top teams i wonder in 2 weeks what your excuse be again? I said that numbers wont be important, it will be quality of players and quality of ships alone, so again what if russia has 100 top players and sweden or spain or whoever has 20? Edited May 21, 2020 by Henry Long Castle
BoatyMcBoatFace Posted May 21, 2020 Posted May 21, 2020 48 minutes ago, Henry Long Castle said: I said that numbers wont be important, it will be quality of players and quality of ships alone, so again what if russia has 100 top players and sweden or spain or whoever has 20? what if? what you mean what if. outcome the same but you just stand on sidelines and do nothing now while big boys fight it out with same outcome as before so agian, what excuse in 2 weeks why russia still stronk? 1
Redman29 Posted May 21, 2020 Posted May 21, 2020 28 minutes ago, Henry Long Castle said: I said that numbers wont be important, it will be quality of players and quality of ships alone, so again what if russia has 100 top players and sweden or spain or whoever has 20? Numbers will still be important. Did you see how many port battles there was in a day during the Russian-Swedish war? If it is only one port battle then yeah, numbers don't matter only quality and ships, but it is rarely ever just one port battle. Yeah, the A teams might be equal, but usually the B team is far better than the other sides B team and most nations don't have a C team. 1
Christendom Posted May 21, 2020 Posted May 21, 2020 1 hour ago, Henry Long Castle said: Hard to screen when the zerg shows up with 2-3 full battle fleets... I was outside Baracoa on my pirate account when Russia took it the last time. Pirates had at least 2 full screening fleets + a couple other clans that didn't join the big groups + a AI Patrol fleet + some swedes screening. Numbers were even. End result was...Pirates lost the PB anyway. Take all that away and you'll still lose port battles......but the content for the 60+ OTHER players that show up, won't exist. Now you'll lose them to 15 on 15 while the rest of us watch on twitch. Perhaps that's the whole point of this anyway. Screening is the great equalizer to elite port battle fleets. The Ram Dinarks and Reverse's of the game need another group of players to get them into port battles to win them. The rando Russian, Pirate or Brit that used to help out in screening and is trying to learn the ropes.....has no purpose. This is critical I think to the games survival because as we've seen with the slow down in the Russia vs Sweden and now GB vs Spain wars.....no port battles = no screening and the game pop tanks. Some of my more enjoyable fights have been 1st rate screening battles outside carta before DLC ships and Capturable 1st rates made screening a joke and slaughter fest and I'd rather see those change instead of just tossing out screening completely. 6
Fletch Posted May 21, 2020 Posted May 21, 2020 (edited) 14 minutes ago, Christendom said: I was outside Baracoa on my pirate account when Russia took it the last time. Pirates had at least 2 full screening fleets + a couple other clans that didn't join the big groups + a AI Patrol fleet + some swedes screening. Numbers were even. End result was...Pirates lost the PB anyway. Take all that away and you'll still lose port battles......but the content for the 60+ OTHER players that show up, won't exist. Now you'll lose them to 15 on 15 while the rest of us watch on twitch. Perhaps that's the whole point of this anyway. Screening is the great equalizer to elite port battle fleets. The Ram Dinarks and Reverse's of the game need another group of players to get them into port battles to win them. The rando Russian, Pirate or Brit that used to help out in screening and is trying to learn the ropes.....has no purpose. This is critical I think to the games survival because as we've seen with the slow down in the Russia vs Sweden and now GB vs Spain wars.....no port battles = no screening and the game pop tanks. Some of my more enjoyable fights have been 1st rate screening battles outside carta before DLC ships and Capturable 1st rates made screening a joke and slaughter fest and I'd rather see those change instead of just tossing out screening completely. I disagree, most people who turn up to other peoples port battles have very little interest in who wins the port battle, I hope that when 2 nations are at war the screening will take place during the hostility period and consist of the 2 nations involved. At the moment a port battle is an open invitation for anyone to turn up and try and ruin it As for Baracoa the mystical fog and the vanishing privateer fleets allowed the attackers sail around the screen Edited May 21, 2020 by Fletch
Swedish Berserker Posted May 21, 2020 Posted May 21, 2020 1 hour ago, ChineseBatman said: The seal clubbing mentality (sigh) Aye but that’s only because you would consider good fights one that Swedes win because they take a full seasoned PB fleet against capped screening fleets lol. Swedes don’t like it so much when they are faced continuously with seasoned fleets as we saw against Russia. Lets see what changes there are to rvr. Can’t judge what you don’t know. LOL what the hello kitty... All the fight wee had in screening were against superior numbers! And I don't know we're the hell u have the information that we ever had a 'fully seasoned PB Fleet" I was in a lot of PBs and not once did I sail one of my seasoned Oceans and so did 80% of the other guys as well!!! It was vice versa wen we fought GB we mostly fought against S S Christians and Oceans! Stop talking about Stuff u have no idea of! Seal clubbing Pffff if u fight double your BR or even more you can't call it seal clubbing!!!!
Swedish Berserker Posted May 21, 2020 Posted May 21, 2020 18 minutes ago, Christendom said: I was outside Baracoa on my pirate account when Russia took it the last time. Pirates had at least 2 full screening fleets + a couple other clans that didn't join the big groups + a AI Patrol fleet + some swedes screening. Numbers were even. End result was...Pirates lost the PB anyway. Take all that away and you'll still lose port battles......but the content for the 60+ OTHER players that show up, won't exist. Now you'll lose them to 15 on 15 while the rest of us watch on twitch. Perhaps that's the whole point of this anyway. Screening is the great equalizer to elite port battle fleets. The Ram Dinarks and Reverse's of the game need another group of players to get them into port battles to win them. The rando Russian, Pirate or Brit that used to help out in screening and is trying to learn the ropes.....has no purpose. This is critical I think to the games survival because as we've seen with the slow down in the Russia vs Sweden and now GB vs Spain wars.....no port battles = no screening and the game pop tanks. Some of my more enjoyable fights have been 1st rate screening battles outside carta before DLC ships and Capturable 1st rates made screening a joke and slaughter fest and I'd rather see those change instead of just tossing out screening completely. Totally agree with you! Both your Posts are the most constructive Stuff I've heard in a long time in this forum out of someone that plays Russia!!! GG
Christendom Posted May 21, 2020 Posted May 21, 2020 Just now, Fletch said: I disagree, most people who turn up to other peoples port battles have very little interest in who wins the port battle, I hope that when 2 nations are at war the screening will take place during the hostility period and consist of the 2 nations involved. At the moment a port battle is an open invitation for anyone to turn up and try and ruin it so the 50+ brits who showed up at Belize didn't care about losing yet another crafting hub? Or the Spanish trying to take the port really didn't care either? hmmm news to me. I know that I cared so little about the Swedes taking ports in the gulf that I showed up to screen every single time.... Does it really matter either way? The crux of my argument is that screening creates content. Without that content the game stagnates, as it currently is doing. Unless Admin has some very special ideas cooked up for this new variation of the flag pulling, I'll remain a bit skeptical given how some of the past improvements turned out. 3
Fletch Posted May 21, 2020 Posted May 21, 2020 (edited) Why make a peace deal with Russia if your lacking pv 7 minutes ago, Christendom said: so the 50+ brits who showed up at Belize didn't care about losing yet another crafting hub? Or the Spanish trying to take the port really didn't care either? hmmm news to me. I know that I cared so little about the Swedes taking ports in the gulf that I showed up to screen every single time.... Does it really matter either way? The crux of my argument is that screening creates content. Without that content the game stagnates, as it currently is doing. Unless Admin has some very special ideas cooked up for this new variation of the flag pulling, I'll remain a bit skeptical given how some of the past improvements turned out. I am all for propper screening from the nations involved, however a port battle attracts all the vultures from the rest of the server who have little interest in the battle. People like Sweden, who make peace then find their only in game content is screening for Spain, now they will have no content at all. Am I supposed to feel sorry about that Edited May 21, 2020 by Fletch
Aquillas Posted May 21, 2020 Posted May 21, 2020 We don't know what about these new mechanics. May be there will be something to balance the game... But honestly, I am afraid for loss of content for casual players, independent and small clans. Will they just have to live with the result of battles on which they just can have no impact? New mechanics should implement the use of some new item(s) to directly go to PB. Strong (rich) nations can easily get it. Others may use it in theory too. I have strong doubts, but let's stay confident in analysis made by the dev team, with more data than what we have. However, clan organisation and rules kept me out of most PBs since release. Like most of players. Always the same players do PB up to now. This should not change. 2
Conte D. Catellani Posted May 21, 2020 Posted May 21, 2020 16 minutes ago, Fletch said: I disagree, most people who turn up to other peoples port battles have very little interest in who wins the port battle, I hope that when 2 nations are at war the screening will take place during the hostility period and consist of the 2 nations involved. At the moment a port battle is an open invitation for anyone to turn up and try and ruin it As for Baracoa the mystical fog and the vanishing privateer fleets allowed the attackers sail around the screen And also in the last battle for Bara the Privateer ai fleet was on strike
SnovaZdorowa Posted May 21, 2020 Posted May 21, 2020 (edited) 2 hours ago, admin said: No its not ridiculous. Major driver of speed is length of the vessel. Hull speed is determined by keel length. And modified by skill and fitouts, and basic sailpower. It is the reality of seamanship. Theoretical 3rd rate will always be faster than theoretical frigate at best point just because its longer, if their sail power by weight is the same. If frigate is longer its base speed will be faster. But only at its best point. Overall. Get a fast ship and equip it for chase. Every ship is faster than every other ship in particular circumstances. There is always a faster (bigger) hammer. The myth that frigate is always faster than a 3rd rate must be cut by red hot axes from the minds clouded by older incorrect games. Its like Asbestos - must be removed from everywhere. In any game that has a good gameplay the rule applies: big unit = small speed, big armor and firepower. small unit = high speed, hard to hit. Jet lineships are bad for the game, so it should not be. Imho. It's not simulator, it's jist a game. Not real word rules (where u can't find ememy fleet for months), but game rules. The game has to be interesting and balanced. A successful MMO RPG must be balanced rather than historically accurate. The age of sails is just a setting. Swap ships for rhinos and I'll play it if there's a free world, pvp, fight for territory and no three stripes of perks at the bottom of the screen and a hundred magical schools. Edited May 21, 2020 by SnovaZdorowa
BoatyMcBoatFace Posted May 21, 2020 Posted May 21, 2020 24 minutes ago, SnovaZdorowa said: In any game that has a good gameplay the rule applies: big unit = small speed, big armor and firepower. small unit = high speed, hard to hit. Jet lineships are bad for the game, so it should not be. Imho. It's not simulator, it's jist a game. Not real word rules (where u can't find ememy fleet for months), but game rules. The game has to be interesting and balanced. A successful MMO RPG must be balanced rather than historically accurate. The age of sails is just a setting. Swap ships for rhinos and I'll play it if there's a free world, pvp, fight for territory and no three stripes of perks at the bottom of the screen and a hundred magical schools. no. we see other games fail hard trying to imaginary balance they never end switching things pissing players off. any ship that is fast will be soft. so what is your complaint again? u cant deal with a fir ship with all speed mods in your heavy ship with repair and hull mods?
erelkivtuadrater Posted May 21, 2020 Posted May 21, 2020 2 hours ago, admin said: No its not ridiculous. Major driver of speed is length of the vessel. Hull speed is determined by keel length. And modified by skill and fitouts, and basic sailpower. It is the reality of seamanship. Theoretical 3rd rate will always be faster than theoretical frigate at best point just because its longer, if their sail power by weight is the same. If frigate is longer its base speed will be faster. But only at its best point. Overall. Get a fast ship and equip it for chase. Every ship is faster than every other ship in particular circumstances. There is always a faster (bigger) hammer. The myth that frigate is always faster than a 3rd rate must be cut by red hot axes from the minds clouded by older incorrect games. Its like Asbestos - must be removed from everywhere. the reason people are pulling up this subject is because there is literally no reason to sail anything lower then a 3rd rate unless you want to play with risk which infact very few want to do. Ships bigger then 5th rates are just to easily available and that you dont need a permit to craft trincomalee makes ships like belle poule, frigate, pirate frigate etc inconvenient, because you put yourself in a disadvantage by just sailing a much weaker ship. This along with the uselessness of longs vs carronades considering you can just build your ship that thick hull and mast wise so you wont have any effective use of them. People will say i cry, people will say this isnt true, but the harsh reality is that people want to win by all means and want to feel like gods. 2
BoatyMcBoatFace Posted May 21, 2020 Posted May 21, 2020 then dont sail anything lower. they are port battle ships. why should it be tailored so you can sail an ocean solo and go beat up on whatever you want with impunity?
erelkivtuadrater Posted May 21, 2020 Posted May 21, 2020 16 hours ago, Captain Reverse said: RIP battle 25 fireships vs 10k BR battle grup? RIP 25 fireships vs 25 normal ships, than againe 25x20, than again retag and 25 vs 15? oooo, realy bad you do know you can enter port battle from distance right?
forrester Posted May 21, 2020 Posted May 21, 2020 5 hours ago, Liq said: vat It used to be the way "side with more dlc players win" cuz you were able to use them in screening; now figure with the addition of a 1st rate DLC they had to get rid off screening since they already saw how bad it was getting with the redoutable. Imagine with a 1st rate lol However now in the future it'll be the side with the more experienced / organised (and possibly geared up) players wins I'd love to see some more balance for the smaller clans. As I have seen on PVP clans that are big get trouble, or make trouble. Its a few bigger ego's that spoil the fun for many players with smaller clans and less time. Getting good ships is a no go for me and my 5 friends, and no I'll not join another clan because me and the spartans date back to 2007, we know eachother so well.... Ans having been in other clans I saw rivalry that I never experience with my mates. The only downside is that we play multiple games and Naval action is seasonal, we come and lose interest after a few months because we cant coop with the demand of hours this game needs, and cannot get ships that are good enough to join the big ones…. 1
forrester Posted May 21, 2020 Posted May 21, 2020 1 hour ago, erelkivtuadrater said: the reason people are pulling up this subject is because there is literally no reason to sail anything lower then a 3rd rate unless you want to play with risk which infact very few want to do. Ships bigger then 5th rates are just to easily available and that you dont need a permit to craft trincomalee makes ships like belle poule, frigate, pirate frigate etc inconvenient, because you put yourself in a disadvantage by just sailing a much weaker ship. This along with the uselessness of longs vs carronades considering you can just build your ship that thick hull and mast wise so you wont have any effective use of them. People will say i cry, people will say this isnt true, but the harsh reality is that people want to win by all means and want to feel like gods. I have seen many 3-rd up to 1st rate being sunk by someone in a snow….. 1
Aquillas Posted May 21, 2020 Posted May 21, 2020 44 minutes ago, forrester said: I have seen many 3-rd up to 1st rate being sunk by someone in a snow….. But which content for cutter, pickle, brig, navy brig, Cerberus, and even Diana, Hermione, and so many others? 2
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