Nick Thomadis Posted May 13, 2020 Posted May 13, 2020 Finally, the anticipated new update is available for you! Read everything about it in our blog!https://www.dreadnoughts.ultimateadmiral.com/post/alpha-7-gameplay-optimizations ==Restart your game client to receive the update== ==Share your main feedback in this thread== 5
Cptbarney Posted May 13, 2020 Posted May 13, 2020 (edited) @Fuems@KiltedKey@Koogus@Mutsu sorry i couldn't get everyones names quite busy with stuff. also yay no major riots lol. @Divo@TotalRampage@IronKaputt@Marshall99 Edited May 13, 2020 by Cptbarney 3
Aceituna Posted May 13, 2020 Posted May 13, 2020 Players: Destroyers are so fast, its unrealistic! Devs: 1
Nick Thomadis Posted May 13, 2020 Author Posted May 13, 2020 Just now, Aceituna said: Players: Destroyers are so fast, its unrealistic! Devs: Finish your ship and let us know. 1
Cptbarney Posted May 13, 2020 Posted May 13, 2020 (edited) 5 minutes ago, Aceituna said: Players: Destroyers are so fast, its unrealistic! Devs: Well it is kawakaze, shes special lol. @BobRoss0902 @Latur Husky gonna end summoning the entire bloody planet lol. Edited May 13, 2020 by Cptbarney
Aceituna Posted May 13, 2020 Posted May 13, 2020 1 minute ago, Nick Thomadis said: Finish your ship and let us know. I'am sorry but about what should I let you know?
Cptbarney Posted May 13, 2020 Posted May 13, 2020 1 minute ago, Aceituna said: I'am sorry but about what should I let you know? if she can still go kleber meme speeds after shes fully specced or if she isn't bad after kleber meme speeds. 1
Nick Thomadis Posted May 13, 2020 Author Posted May 13, 2020 1 minute ago, Aceituna said: I'am sorry but about what should I let you know? When you finish the ship design, adding towers, funnels, armament, within the tonnage limits, what speed you achieved?
Aceituna Posted May 13, 2020 Posted May 13, 2020 Just now, Nick Thomadis said: When you finish the ship design, adding towers, funnels, armament, within the tonnage limits, what speed you achieved? Oh, it's 48,5 knots with minimal requirements and 1912 tech.
Nick Thomadis Posted May 13, 2020 Author Posted May 13, 2020 2 minutes ago, Aceituna said: Oh, it's 48,5 knots with minimal requirements and 1912 tech. But possibly a ship almost empty, with no components, no extra armament etc.
Aceituna Posted May 13, 2020 Posted May 13, 2020 Just now, Nick Thomadis said: But possibly a ship almost empty, with no components, no extra armament etc. Yeah, as i said with only minimal requiarments fullfied. Don't get me wrong I don't have problem with that. It just seems funny to me when some people complain about too high speed and you even extended it xd.
Nick Thomadis Posted May 13, 2020 Author Posted May 13, 2020 3 minutes ago, Aceituna said: Yeah, as i said with only minimal requiarments fullfied. Don't get me wrong I don't have problem with that. It just seems funny to me when some people complain about too high speed and you even extended it xd. Practically this speed will never be achieved. For example, if you have only one funnel, the engine efficiency will be so low that you will need ages to accelerate to top speed. Furthermore, if you do not have guns, more torpedoes, your ship will be highly impractical and vulnerable. So in numbers you may achieve a theoretical higher top speed, but practically your ship is neither faster or more powerful. 6
Shaftoe Posted May 13, 2020 Posted May 13, 2020 (edited) Bumped into this nasty bug. Wrong collisions. It says "not enough space", but there is clearly plenty of it. Edited May 13, 2020 by Shaftoe
Shaftoe Posted May 13, 2020 Posted May 13, 2020 (edited) Some placement markers are actually inaccessible. There is not enough space for superstructure farther back. Edited May 13, 2020 by Shaftoe
Nick Thomadis Posted May 13, 2020 Author Posted May 13, 2020 Just now, Shaftoe said: placement markers are actually inaccessible. There is not enough space. Some superstructure Can this tower be placed on other placeholders? It should be feasible.
Shaftoe Posted May 13, 2020 Posted May 13, 2020 For some reason, only standard destroyers can use double funnels, but not leaders or small DDs. I think this should be addressed. At least for leaders.
Shaftoe Posted May 13, 2020 Posted May 13, 2020 Just now, Nick Thomadis said: Can this tower be placed on other placeholders? It should be feasible. No, it can't be placed farther back on DLs. But it can be placed in front.
Nick Thomadis Posted May 13, 2020 Author Posted May 13, 2020 Just now, Shaftoe said: No, it can't be placed farther back on DLs. But it can be placed in front. Then it is ok, we can offer later more tower variety for this particular hull.
DerRichtigeArzt Posted May 13, 2020 Posted May 13, 2020 And I'm not able to play untill tomorrow :(. Mourn my pain fellow admirals. 1
Cptbarney Posted May 13, 2020 Posted May 13, 2020 Well i tried three missions, contest at the black sea, mission impossible and near jutland, havent won yet. But i really like the modern hull designs for the mission impossible one, which i've figured that you need to basically ignore the enemy dd's and go after their BB since you can't actually control TR's yet. The other two i did a few times, but yeah very tricky missions, surprised how close the dd's in mission impossible start however.
Koogus Posted May 13, 2020 Posted May 13, 2020 1 hour ago, Aceituna said: Players: Destroyers are so fast, its unrealistic! Devs: HEY! You're not allowed to be having fun in this realistic and historical video game.... 3
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