PIerrick de Badas Posted February 5, 2015 Posted February 5, 2015 Atm, we got the same map for Trafalgar and others battle. 5v5 map get the same size than 25v25 map The bigger problem is that into this battle the team that manage to form up the line first is often going to win. If you start with many sol in top of the fleet you're getting a big advantage inr egard of fleet where many sols are on the back. What i mean to say is that this map don't let us the time to form up nicely, to speak about tactic, to send the figate doing their job by skirmishing and this kind of stuff Trafalgar is 40 player is lineighting 15min and brawl 40min and chasing 15min and drawing sometimes. I would like to suggest to improve the size of Trafalgar map. maybe duble it. Make it a 2 hours battle. Make us spawn less closely. Ty 1
Crankey Posted February 5, 2015 Posted February 5, 2015 As well as an enlargement of the game area for Trafalgar I would also be in favour of a time addition. If a pregame/lobby mechanic was introduced to select a std set of formations and general disposition within them then game length may not be an issue as time manouvring once battle starts would be minimised
Grim DeGrim Posted February 5, 2015 Posted February 5, 2015 Make it half the size and we can finish in 1h. Lol, Nah, I'm all for making it bigger with random spawns.
Prater Posted February 5, 2015 Posted February 5, 2015 It would be nice to eventually have a Trafalgar scenario that is based upon the real battle.
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