Macjimm Posted May 6, 2020 Posted May 6, 2020 (edited) 32 minutes ago, Suppenkelle said: We have windboosts to make long haulings easier to endure. This is a good feature for traders as it considerably reduces the times for the passage. This in turn leads to traders taking longer passages for more profitable trading routes and this again leads to more traders at sea. More prey for hunters. I trade and fish alot. It's wise to avoid wind boosts. Plot a course to avoid boosts and the gankers who wait to ambush you. They are very gamey but are helpful spots to steer clear of, reducing the chance hunters will see you. Edited May 6, 2020 by Macjimm 1
Gregory Rainsborough Posted May 6, 2020 Posted May 6, 2020 8 hours ago, Borch said: Like wasting more and more time? Seriously people, don't you have your lives to live outside NA? Literally takes an extra minute at most to make sure you get a good tag. If I can do it with people trying to run away, you can do it against AI.
Kejsaren Posted May 6, 2020 Posted May 6, 2020 (edited) 18 minutes ago, erelkivtuadrater said: i dont get this thread. Its a thread where people talk about why people can engage in pvp with one another on a pvp server You are right, you didn't get it. This is not a thread why people can engage in pvp. Edited May 6, 2020 by Emperor Ming 1
Cetric de Cornusiac Posted May 6, 2020 Posted May 6, 2020 1 hour ago, Lukas97Austria said: Remove windboost. Easier and it's the same as it was before. Why do we even have this? Other than for PvP exploits, wind boosts have nice effects to shorten your voyage over long distance when you actively search and use them. They add 'content' to wide ocean. Actually that should be their only use but I have no idea how they should not apply when people go ganking.
Archaos Posted May 6, 2020 Posted May 6, 2020 2 hours ago, Lukas97Austria said: Also the best you can do while grinding. Focus targets or fleets that have more Br. So after 2 minutes it's closed anyways. As an example I grind my Diana. 280br I try to tag surprises or Belle poules with max +2 fleet. Sometimes I need to use an repair circle. But mostly not. So I avoid being ganked and have a battle that lasts longer = more xp for one fight This used to be okay till they introduced the Loki rune.
Gregory Rainsborough Posted May 6, 2020 Posted May 6, 2020 Good thing there are no loki runes on PvE server
Borch Posted May 6, 2020 Posted May 6, 2020 1 hour ago, Gregory Rainsborough said: Literally takes an extra minute at most to make sure you get a good tag. If I can do it with people trying to run away, you can do it against AI. You must have loads of extra spare minutes in your life because its not only about tagging.
erelkivtuadrater Posted May 6, 2020 Posted May 6, 2020 1 minute ago, Borch said: You must have loads of extra spare minutes in your life because its not only about tagging. what is it about then? arent you spending your free time playing a game?
Borch Posted May 6, 2020 Posted May 6, 2020 25 minutes ago, erelkivtuadrater said: what is it about then? arent you spending your free time playing a game? I do and I do also want to step away from the game when RL needs me. You?
erelkivtuadrater Posted May 6, 2020 Posted May 6, 2020 (edited) 29 minutes ago, Borch said: I do and I do also want to step away from the game when RL needs me. You? when i want to step away from naval action i either log out at sea, dont sail out if i know i can get into battle and it wont suit me, or use a ship i dont care about so if necessary i can finish a battle in 5 minutes if i would like to. Now directly in your situation say im in a battle and i suddenly need to do something in RL which this thread is not about btw, i either leave the battle if possible and if i know i would get retagged i deliberately sail into the enemy so i can either board them quickly or try to sink my ship quickly to deny the enemy a chance to capture my ship you? Edited May 6, 2020 by erelkivtuadrater
Borch Posted May 6, 2020 Posted May 6, 2020 16 minutes ago, erelkivtuadrater said: when i want to step away from naval action i either log out at sea, dont sail out if i know i can get into battle and it wont suit me, or use a ship i dont care about so if necessary i can finish a battle in 5 minutes if i would like to. Now directly in your situation say im in a battle and i suddenly need to do something in RL which this thread is not about btw, i either leave the battle if possible and if i know i would get retagged i deliberately sail into the enemy so i can either board them quickly or try to sink my ship quickly to deny the enemy a chance to capture my ship you? Noobs and casuel players need a break I dont play.
Alexander von Benckendorf Posted May 6, 2020 Posted May 6, 2020 Captain, consider to take missions in your friendly port, if you dont want to be ganked.
Macjimm Posted May 6, 2020 Posted May 6, 2020 6 minutes ago, RepairyMcRepairous said: when I need to go, I just press the red X in the corner. who cares ships are cheap anyway. Spoken well. No one is trapped here. Even the loss of an expensive ship is not worth delaying any important event in real life. Some say they are unable to leave, but it is always their own choice. Perhaps one should sail with friends and ensure there is ample time when sailing an expensive ship. To venture out into the open world of NA with little time, and your most valued ship, could be considered foolhardy, or at least ... reckless. For someone who cherishes his precious ship, this type of action would be a indication of ignorance or overconfidence. Only a special type of player will willingly repeat an experience that results in extreme disappointment and sorrow, hoping for a different result.
Kejsaren Posted May 6, 2020 Posted May 6, 2020 1 hour ago, RepairyMcRepairous said: when I need to go, I just press the red X in the corner. who cares ships are cheap anyway. Do you even enjoy the game anymore?, reason i ask is because the more i read your comments the more you seem to be a player who once enjoyed game but don't anymore. Tired and semi-retired, bit grumpy, player who just want to bla bla some both in game and forum. Might be wrong, just hard to take anything you write seriously and doubt you even believe what you are writing. 1 hour ago, RepairyMcRepairous said: its an open world game, the whole point is you cant just instantly disappear when you decide its a bad time. Who asked for this?
Kejsaren Posted May 6, 2020 Posted May 6, 2020 (edited) 1 hour ago, Macjimm said: Spoken well. No one is trapped here. Even the loss of an expensive ship is not worth delaying any important event in real life. Some say they are unable to leave, but it is always their own choice. Perhaps one should sail with friends and ensure there is ample time when sailing an expensive ship. To venture out into the open world of NA with little time, and your most valued ship, could be considered foolhardy, or at least ... reckless. For someone who cherishes his precious ship, this type of action would be a indication of ignorance or overconfidence. Only a special type of player will willingly repeat an experience that results in extreme disappointment and sorrow, hoping for a different result. Not completely, but in a way you are trapped yes. Unless you want to sacrifice ship and give attackers what they want by pressing x in red corner as per captain genius mcgenius advise. Not everybody sails unmodded green ships with empty holds... Any important event in real life i will just exit game, gold ships with super upgrades or not. But even if i have no plans the whole day, it's not fun getting tag-retagged for 4 hours. If there is a good solution to prevent this, then why not?. What is problem. Edited May 6, 2020 by Emperor Ming
Macjimm Posted May 6, 2020 Posted May 6, 2020 7 minutes ago, Emperor Ming said: Any important even tin real life i will just exit game, gold ships with super upgrades or not, so in that regard no i'm not trapped. Sensible attitude. Afterall it's just a game. Others are not so sensible: a player once claimed he was late for work because he was trapped here in NA, although I suspect he was exaggerating. I like the game but if I fancy a; walk, meal, hot drink, or if a battle is taking too long, I would never have any hesitation to stop playing. The red x is a reasonable choice. I don't have any DLC ships but the ones that I sail are easy to obtain. Tomorrow is another day.
HachiRoku Posted May 6, 2020 Posted May 6, 2020 7 hours ago, Emperor Ming said: I always been strong opponent of re-taging. I used to sail deep into enemy waters in Endy, Trinco, Wasas etc alone to find enemies. Then a gank group shows up, which i am prepared for. They tag and I manage to escape, but usually it takes a cycle of rig repairs as you also mentioned. After battle the chase is on, i think the record is being tag/retagged for almost 4 hours. 4 HOURS. In the end, i ran out of repairs and they manage to take me out. If i managed to escape 5-6 players who chase me in equal ships, i should not be punished by being forced to do it all over for hours and hours. I decided not worth hunting like that. Best decision i ever made, no more wasting hours and hours, less loose ships and more kills, 😘. Redoutables coming up out of nowhere doing double speed of a fast Endymion, catching it, is not so good. What do you expect? The ability to go into enemy waters, wait for a fight you want and go back home? If you cannot sail home surrender or just dont bother sail. Everyone that has pvped in this game has been chased for 4 hours but the vast majority of the times people give up after a few minutes. YOU SHOULD BE PUNISHED for going into enemy waters just like germany was punished for invading russia. Any mechanic that gives you a better chance of escape is unfair to the enemy no matter what their numbers are. I do not like the ROE of naval action but would never expect to be helped when I go balls deep into enemy waters. 3
chagadiel Posted May 6, 2020 Author Posted May 6, 2020 I was once tagged by two requins and chased my trader. I had to go and do something in real life so sent them a message i was away and tied the rudder and good luck. I came back to my pc with my ship beached on an island in the open world. i guess they couldnt catch me. I just want restate my issues is not with pvp although i am rubbish at it. I know peaple argue its a PVP server. it is then we should remove all the A.I ships then. its not just PVP alone it needs to be the full works and more to be a great game which atracts allsorts of players and the risk of getting cuaght by another player is great. But speeding through the open world with wind boosts, log books,and your mates has zero skill involved in joining a battle which is garunteed victory and would have been finished a day ago if they shared the same timeline. It lazy and contrived compared to a Good open world chase and tag and then battle
Kejsaren Posted May 6, 2020 Posted May 6, 2020 23 minutes ago, HachiRoku said: What do you expect? The ability to go into enemy waters, wait for a fight you want and go back home? I expect to either find nothing... but hopefully find a good battle or two. Loose my ship to someone better then me, or even loose my ship to a gank. Or have a battle or two, win.. escape gank. Get home. Many possible outcomes. But no, i do not expect to same gank 5-6 times over several hours and then loose because i am out of repairs. 27 minutes ago, HachiRoku said: If you cannot sail home surrender or just dont bother sail. You and repairus guy seem to have something in common, being very gifted in suggestion of improving game. Is that your solution to everything?, surrender/exit game, uninstall or whatever lol. Very creative, top notch. 30 minutes ago, HachiRoku said: YOU SHOULD BE PUNISHED for going into enemy waters just like germany was punished for invading russia. Hm, if i want to "punish" an enemy for going coming to my waters. I go out and try. I don't bring 6 ships and and expect enemy to stick around. And if enemy escapes i sure as hell don't chase him for hours and win by him running out of repairs. 37 minutes ago, HachiRoku said: Any mechanic that gives you a better chance of escape is unfair to the enemy no matter what their numbers are. I do not like the ROE of naval action but would never expect to be helped when I go balls deep into enemy waters. Enemy has chance, they can tag me. And then in battle they have chance. How many chance must they have?. How many times must I have managed to outsail my opponents and escape only to redo it again?. Isn't the point of escaping battle, that you actually escaped the battle?. This is just shit from someone who never went balls deep into any waters except outside the docks of freetowns...crying for 1 v 1 in his duel modded trinco, lol. Another one i have hard time to take seriously. 1
Kejsaren Posted May 6, 2020 Posted May 6, 2020 (edited) 25 minutes ago, RepairyMcRepairous said: Lol,. I believe this is hilairous Yes you are🤣 told you it was hard take you seriously... Edited May 6, 2020 by Emperor Ming
Farrago Posted May 6, 2020 Posted May 6, 2020 30 minutes ago, Emperor Ming said: I expect to either find nothing... but hopefully find a good battle or two. Loose my ship to someone better then me, or even loose my ship to a gank. Or have a battle or two, win.. escape gank. Get home. Many possible outcomes. But no, i do not expect to same gank 5-6 times over several hours and then loose because i am out of repairs. You and repairus guy seem to have something in common, being very gifted in suggestion of improving game. Is that your solution to everything?, surrender/exit game, uninstall or whatever lol. Very creative, top notch. Hm, if i want to "punish" an enemy for going coming to my waters. I go out and try. I don't bring 6 ships and and expect enemy to stick around. And if enemy escapes i sure as hell don't chase him for hours and win by him running out of repairs. Enemy has chance, they can tag me. And then in battle they have chance. How many chance must they have?. How many times must I have managed to outsail my opponents and escape only to redo it again?. Isn't the point of escaping battle, that you actually escaped the battle?. This is just shit from someone who never went balls deep into any waters except outside the docks of freetowns...crying for 1 v 1 in his duel modded trinco, lol. Another one i have hard time to take seriously. Ok. Seriously. How many times have you been tagged 5-6 times over several hours by the same players all the while you are making every effort to escape? It has probably happened to most who regularly venture into enemy waters to hunt but it certainly isn’t the norm. It’s rare. If it happens to you regularly... 1. Don’t hunt near enemy major ports. 2. When hunting, get a kill or two and then leave those waters. Don’t wait around until a response can be mustered or you’ve killed so much that you piss them off and they vow revenge. 3. Speaking of revenge, don’t be salty or cocky in battle chat. You’ll just strengthen their resolve. 4. Before tagging or being tagged, take a look around at where you are on the map. Try to predict where ultimately you will want to run. Point your ship in the direction to give you good wind later to get there. 1
Kejsaren Posted May 6, 2020 Posted May 6, 2020 8 minutes ago, RepairyMcRepairous said: lol, bet you reply to this too. I wasn't going to, but felt you have to be right about something. So here we go. You were right!
Kejsaren Posted May 6, 2020 Posted May 6, 2020 13 minutes ago, Farrago said: Ok. Seriously. How many times have you been tagged 5-6 times over several hours by the same players all the while you are making every effort to escape? It's not rare. Try it and see what happens. And no, going in Requin/Snow don't count. Nobody gives shit about those ships. Try going in a ship that matters, see how fast they will give up. Let me know how it went. 18 minutes ago, Farrago said: 1. Don’t hunt near enemy major ports. 2. When hunting, get a kill or two and then leave those waters. Don’t wait around until a response can be mustered or you’ve killed so much that you piss them off and they vow revenge. 3. Speaking of revenge, don’t be salty or cocky in battle chat. You’ll just strengthen their resolve. 4. Before tagging or being tagged, take a look around at where you are on the map. Try to predict where ultimately you will want to run. Point your ship in the direction to give you good wind later to get there. Let's see .... don't hunt near enemy ports, get a kill and leave,.. be polite in chat.. take a look and see where i am.. have a plan where to go. Roger, got it!. Man thanks alot wish someone gave me these tips sooner. 😘
Never Posted May 6, 2020 Posted May 6, 2020 To me this problem cannot be solved; the main reason being the low server population. If you start restricting OW PvP then the server will only lose more players. The reason things like people jumping into some rookie PvE to get any PvP is probably because they don't want to spend 2 hours searching for PvP, so they jump into whatever they can find out of pure boredom and frustration with our OW system. If we had 10 000 players or some sizable population, it would be possible to restrict PvP by ranks or allowing people to play PvE only in some limited form without risking PvP when they don't want it.
Farrago Posted May 6, 2020 Posted May 6, 2020 2 minutes ago, Emperor Ming said: It's not rare. Try it and see what happens. And no, going in Requin/Snow don't count. Nobody gives shit about those ships. Try going in a ship that matters, see how fast they will give up. Let me know how it went. Let's see .... don't hunt near enemy ports, get a kill and leave,.. be polite in chat.. take a look and see where i am.. have a plan where to go. Roger, got it!. Man thanks alot wish someone gave me these tips sooner. 😘 Yes. It is rare. If it’s common to you, please see my list and ways you can reduce the frequency. Although I NEVER sail the Le Req and rarely the Snow except shallows, you’ve brought up some good additions to my list. I had not realized you might be in the wrong ship. 5. Hunt with a ship suited for the purpose of solo hunting in a hostile environment. You don’t need to be in the most powerful ship out there. 6. If you can’t catch and sink/capture your prey quickly, let them go. The clock starts ticking down on you being ganked from the second that even an enemy basic cutter sees you. If you’re spotted, leave the area. 7. Realize that even if you do everything right, you’re going to eventually be sunk. If not today, tomorrow, or the next, or the next. Anyway, glad to be of help. You’re most welcome. Good luck. 1
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