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Posted

but snow all can do is stern camp. nothin else. 1 or even half random broadside connecting it and you are done. you have to disengage and run. chance of u dead after that random damage way high. 

 

sometimes u spawn bad and cant get good stern position without damage. so u have to leave done nothing. or suicide trying. 

 

u play prince. you know how it goes. most fights u have to leave. fight must align for small ship like prince, niagara, snow to be effective! 

Posted (edited)

I think we can all agree on how BROKEN and UNNECESSARY the addition of 32p cannonades were on the snow. It was always a ship to fear even before that, now only thing that has changed is the ridiculous damage output it has. Someone said that its easy to demast it ect ect. That be true IF you can get guns on target, something that can be extremely difficult if the Snow Captain knows a thing or two about manual sailing. Her BR makes it Ideal to for both hunting in the OW and Capital waters without caring about the Trincomalee  fleets that are there to prevent capital waters from being camped for easy kills. Her BR and firepower also makes it perfect for shallow water port battles. Gone are the days that Renomees and Surprises dominated in the shallow water port battles, now its just a spam of snows with a couple of privateers. 

Most of these problems have risen because of the 32p cannonades, so how to you fix it ? I think its obvious... 


P.S. To those that say that you can only sterncamp with the snow, try sticking to the heeling side of a ship with your tiny glorified bathtub an see if they can get guns on you XD

Edited by Henry Long Castle
  • Like 1
Posted
40 minutes ago, Urchin said:

The reason small ships in this game can so easily stern camp and defeat larger ships is because there is no musket fire modeled during battle.  The Snow was always a very good ship and too easily able to stern camp and defeat larger ships. Now it's a worse joke than even the Requin ever was, at least that ship could just be ignored by sailing downwind.

The other reason is the stupid repair-capabilities.

Posted
16 hours ago, Genevieve Malfleurs said:

The other reason is the stupid repair-capabilities.

Why do you always complain about upgrades and wood types and other stuff on ships? Put the same stuff on your own ship and you are fine! Combat is very nicely Don in the game and if u look I to how repair mods work you don't even hace to use northern Master or something like it just navy carpenters and 2 repair books and u are fine 

Posted
56 minutes ago, Swedish Berserker said:

Why do you always complain about upgrades and wood types and other stuff on ships? Put the same stuff on your own ship and you are fine! Combat is very nicely Don in the game and if u look I to how repair mods work you don't even hace to use northern Master or something like it just navy carpenters and 2 repair books and u are fine 

Or how about no single expensive mods that casual players can never afford to use or mod stacks to begin with that are going to use up half the available slots.  Doesn't do much for the game when new and casual players are getting smacked by experienced players sailing 15kt fourth rates with rep mods that literally give them a new hull every 10 mins.  

Posted

The issue with a snow is more complex. its maneuverability gives an ability to fire two broadsides in 6 seconds. So its firepower can be compared with all frigates except except 250+ BR. it is possible to outdamage belle poulle in pure side to side exchange.

The second reason is 32pd carronades, their penetration on 100m - 115. 12pd medium cannons have 109 penetration on 100m. carronades are an ultimate weapon, they have more penetration, more damage, and overall DPM on every ship till 3rd rates.

So we have a small ship with a firepower of 250 BR frigate which is hard to hit from larger vessels. With cannons that can demast everything lower 4th rank and penetrate any armour of any ship including 1th rates.

  • Like 2
Posted
On 5/21/2020 at 5:37 AM, BoatyMcBoatFace said:

What is the argument here? most if not all ships in this game are upgunned.

 

the 32p caro change was explained that admin somehow measured the gun ports of the ontario and determined they can fit. take it with him. but i doubt you will get anywhere

 

small ships took bigger ships in variety of ways. this game only allows for one actual way; straight up brawl. nothing  else is modeled in. so use your imagination!

You said that historically small ships took on and beat larger ships all the time in your previous post. I was asking for historical examples of that, especially in a straight up brawl as you note, between warships of course traders don't count. 

 

Posted
9 hours ago, DeRuyter said:

You said that historically small ships took on and beat larger ships all the time in your previous post. I was asking for historical examples of that, especially in a straight up brawl as you note, between warships of course traders don't count. 

 

I know only one example: https://www.warhistoryonline.com/military-vehicle-news/hms-speedy-captured-el-gamo.html

But it was not a common  thing for sure.

Posted (edited)
3 hours ago, Schnapss said:

I know only one example: https://www.warhistoryonline.com/military-vehicle-news/hms-speedy-captured-el-gamo.html

But it was not a common  thing for sure.

El Gamo was anchored off the coast. Cochrane raised the American flag to be able to sail to Gamo's position and alongside, after the warning shot from the Gamo.

They raised the jack when already under the enemy guns. The Speedy rigging went all to hell, literally lost all rig, given all spanish shot went above the deck. The Gamo captain got killed in the first Speedy broadsides at point blank.

Speedy rageboarded, or else it would be boarded itself given the spanish musketry was already taking its toll.

Gamo crew surrendered after one brave english crewman, under specific orders of Cochrane did nail down the spanish flag himself throwing the enemy crew into confusion and eventually they ceased to fight - remember that the enemy captain was dead right from the start.

It was not a running fight like we have in NA  

Edited by Hethwill
  • Like 1
Posted
5 hours ago, Hethwill said:

El Gamo was anchored off the coast. Cochrane raised the American flag to be able to sail to Gamo's position and alongside, after the warning shot from the Gamo.

They raised the jack when already under the enemy guns. The Speedy rigging went all to hell, literally lost all rig, given all spanish shot went above the deck. The Gamo captain got killed in the first Speedy broadsides at point blank.

Speedy rageboarded, or else it would be boarded itself given the spanish musketry was already taking its toll.

Gamo crew surrendered after one brave english crewman, under specific orders of Cochrane did nail down the spanish flag himself throwing the enemy crew into confusion and eventually they ceased to fight - remember that the enemy captain was dead right from the start.

It was not a running fight like we have in NA  

Exactly. That's why I put it in my original reply to Mr. McBoatface. 

Historically a vessel the size of the Snow (Ontario) would not fight a frigate like the Hermione for example with any hope of winning. 

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