Cptbarney Posted April 1, 2020 Posted April 1, 2020 Nice boys so we can start back from 1875? k? gud. More old style ships for us to play around. Also it kinda makes sense anyways to be able to play with the very first ironclads and experience the evolution of ship design from that period (it also means mega campaigns from the sail game would be possible as well). 6
Gangut Posted April 1, 2020 Posted April 1, 2020 Completed both missions already and I loved them. Would be nice to see some of Popovs round ships added in, especially in the custom battle mode. 6
Joryl Posted April 1, 2020 Posted April 1, 2020 11 hours ago, Nick Thomadis said: If you, players, like them of course they can stay 🙂 I loved building and using the Monitor it felt right too with both ships slugging it out for an eternity 2
nimbalo500 Posted April 2, 2020 Posted April 2, 2020 i liked it, would love more as long as some in the transition phase where they were powered by sails and engine, also seeadler would be nice
D'Orleans Posted April 2, 2020 Posted April 2, 2020 What an awesome surprise! Very unexpected. Good fun too. Tip of the of the hat Devs! Please let them stay in game.
Purgato Posted April 2, 2020 Posted April 2, 2020 Although there is some jank to the mission, mainly when getting a bit close to the enemy, this needs to stay in the game. It's a fun little pair of missions and would be a shame to not have it be available later down the road.
EVIL_IRISH Posted April 2, 2020 Posted April 2, 2020 I'm having trouble as the Confederate ironclad. My shells cant seem to pen the monitors anywhere. The best I did was sink one by burning it but I ran out of time. Anyone have any tips?? 1
TAKTCOM Posted April 2, 2020 Posted April 2, 2020 21 minutes ago, EVIL_IRISH said: I'm having trouble as the Confederate ironclad. My shells cant seem to pen the monitors anywhere. The best I did was sink one by burning it but I ran out of time. Anyone have any tips?? Fire helps, but too slowly. Ram will sink enemy but you too. A good bet - flooding. I use one 9'' and few 8'' guns. Built one ship, six-seven knots, chose firepower option. Won the third attempt.
Fishyfish Posted April 3, 2020 Posted April 3, 2020 Yeah I also have some trouble with the confederate ironclad. She won't turn for me, even with the maneuverability mod, just slows down to stationary any time I try to order any kind of turns. Really great mission and cool ship but I've tried all four options and can't seem to get a win.
FafnerDeUrsine Posted April 3, 2020 Posted April 3, 2020 (edited) On 4/1/2020 at 1:35 AM, Ninju said: Thanks for the surprise! BTW. Is the placement of the main guns on the IC hull is intentional? IIRC on the actual ship they have a slightly larger guns on the bow and stern. One gun could use the first three firing ports. Edited April 3, 2020 by FafnerDeUrsine
Maty83 Posted April 3, 2020 Posted April 3, 2020 Admittedly, playing as the monitor was incredible fun. But there was an issue when playing as the Virginia-esque ship (No chance of actually killing the monitors due to their magic anti-flooding measures)
Dirlinger Posted April 3, 2020 Posted April 3, 2020 8 hours ago, Maty83 said: Admittedly, playing as the monitor was incredible fun. But there was an issue when playing as the Virginia-esque ship (No chance of actually killing the monitors due to their magic anti-flooding measures) What worked for me was lyditte powder and HE spam. Burned both ships with 9% of own hull left with engines and rudder damage (mostly due to a fire that was started in the beginning and due to few bulkheads went on unchecked for too long)
James Cornelius Posted April 3, 2020 Posted April 3, 2020 I concur on all points: this is great, and it's also damn near impossible! I got luck(?) as the Monitor, sinking the Virginia with flooding. However I can't sink the monitors as the Virginia (I got one down to 0.7% structure due to fire with the other at about 50% - closest I've come).
Marshall99 Posted April 4, 2020 Posted April 4, 2020 So how to defeat the two Monitors: Firepower way: Displacement: 4900t; 6,5kn; Bh.: Many Shells: Super heavy; Reduced ammo; Ballistite; Enchanced reload Armor: 175mm belt; 175mm extended belt; deck and extended deck: 22,5mm; conning tower: 175mm; turret: 175mm; turret top: 27,5mm; secondaries:172,5mm Armament: 2*1 254mm; 12*1 203mm I won at first try. More money way: Displacement: 3850t; 7kn; Bh.: Standard Shells: Heavy; reduced ammo; Enchanced reloading Armor: Belt and ext. belt: 160mm; both deck 20mm; conning tower and turret: 185mm; turret top: 20mm; secondaries: 160mm Armament: 2*1 229mm; 10*1 203 mm Note: You will build 2 casemate ironclads. 2vs2-->easy win Good Luck Admirals! 🙂 2
Panzerzwerg Posted April 4, 2020 Posted April 4, 2020 Please let us keep these ships! It'd be great if we could go back further in time, to where Ironclads just started to take over! 1
VarangianGarde Posted April 5, 2020 Posted April 5, 2020 On 4/1/2020 at 5:08 AM, TAKTCOM said: I knew it. Steampunk aliens totally landed in Russia, planted Rasputin, and overthrew the Tsar... 5
liaxelot Posted April 20, 2020 Posted April 20, 2020 (edited) Hi everyonethese two boats are not a bad ideabut why waste your time modeling them if the period in question is not covered by the games?or so and therefore even better! Yes ! this period American Civil War and until the 20th century will be in the gameand so now remains to develop the armored fregate and other last three masts and ships with sail and steamer which existed then for exemple in french navy gloire(1859.1883), Aréthuse (1885-1899),bayard(1880.1910) and this period have an big advantage, no plane and no sub-marine (or real one) to be modellised perhap more easy to create dynamic campagne an idea, and i like it ! Edited April 20, 2020 by liaxelot more argument
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